Alan wake updated PREVIEW!!!

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Ice_man_1985

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#1 Ice_man_1985
Member since 2005 • 4700 Posts

Which action title featured bullet-time gameplay and appropriately dramatic combat sequences years before it titillated us so much in Stranglehold? Which shooter also featured an engrossing and well-told plot a very long time before BioShock landed on shelves? The answer is of course Max Payne, and its criminally under-purchased sequel. The developer of this series? Remedy Entertainment. Their new game? Alan Wake for the Xbox 360 and PC. Now, can I stop using question marks? Please?

Yes indeed, Alan Wake is the new action title from veterans Remedy, and once again the story looks likely to be as important as razor-sharp gameplay. We're told that players of Alan Wake will be assuming the role of a best-selling suspense author, of the same name, who has escaped to small town America in order to get over the bizarre disappearance of his fiancee and muse.

Not only is the premise an interesting one, brimming with potential, but the fact that Microsoft Game Studios has leapt into bed with Remedy as publisher suggests that Alan Wake has more than a bit going for it, the publisher tying the game up as a 360 console exclusive - Windows PC being the only other launch platform (a PS3 edition was apparently canned when MS became publisher).

Musings aside, I should probably tell you as bit more about the premise, which is juicier than a particularly ripe mango. Set in the eponymous "deceptively idyllic town" of Bright Falls in Washington state, Alan Wake players are promised a rich and cinematic world full of potential. Interactive and highly realistic environments are hinted, and Remedy even promise that we'll be able to roam freely, despite the importance of the plot. "The basic idea with the free-roaming world is that we give the player goals, and then the player can go about achieving those goals in the way he chooses. Alan Wake is more tightly character-driven and story-oriented. Meaning that the player's goals and missions are closely focused around Alan Wake and his story. Also, the setting, the tone and the game being an action thriller all set it clearly apart from the GTA games," explains writer Sam Lake.

Despite this free-roaming aesthetic, then, Remedy will drive the game along via missions, which will gradually uncover what promises to be a tense and occasionally surprising mystery. How Remedy can make open-world gameplay work alongside the game's missions and plot will be key to the title's success; ensuring that players don't feel rail-roaded and unable to take advantage of the title's sandbox elements a key element of Alan Wake's future.

'Terrifying' enemies will be on-hand to liven up the combat side of things, while there will be far more characters to interact with and learn from than most action titles. Indeed, these hints of RPG aren't the only elements of the genre represented. There will also be puzzles to overcome, multiple outcomes and various relationships to forge and break. While the premise sounds a bit like Commando meets Misery, a fantastical twist also seems likely, early PR spiel pointing to a "nightmarish" world, in which "Alan Wake must use a variety of weapons to survive, including his most powerful ally against the creatures of darkness - light itself."

The fact that the game's central character is a suspense novelist also seems unlikely to be a coincidence, and we're expecting Remedy writer Lake to make this character trait key to the central plot, with perhaps even a twist or two along the way.

Remedy certainly know how deliver a cinematic experience, and much will depend on whether the developer can adapt to an action genre that has come a long way since the last Max Payne graced the small screen. An 'intense psychological thriller' perhaps hints at a game with more than a surprise or two up its digital sleeve, but whether Alan Wake can really "raise the bar for videogame storytelling" in the wake of BioShock, Orange Box, Mass Effect et al remains very much to be seen. That said, the prospect of 'real time' pacing is an interesting one, if the developers can maintain the action and tension without spoiling the story. Early screenshots certainly hint at a game dripping in atmosphere and style, with Remedy assuring pre-release fans that the game will be very much of the 'next-gen' ilk, both in terms of technology and gameplay.

The game's unique tech will apparently mean more detailed environments, with players fore-warned to pay close attention to details in their locale, which may help expose the secrets of Bright Falls. Diverse and immersive environments are mooted, from vast forests to tiny rural towns. The dark mystery in which Alan Wake is involved becomes more apparent as we learn that light will become a weapon for our hero. It seems that Wake's foes use the darkness to grow more powerful, and as the game progresses, nights will get longer and the situation will become more perilous. Wake will then need to combine normal weapons with 'light' in order to overcome the 'creatures of darkness'. "Intense cinematic action is something that we love to do, and Alan Wake features tense combat gameplay as well, but all things considered the game has a lot more emphasis on adventure and exploration than what Max Payne did. Driving is an integral part of the game," reveals lead designer Petri Järvilehto.

Finally, Remedy believe the game will play out as a psuedo-episodic narrative, the missions serving to underline distinct sections of the plot. The overall feel of a 'dramatic television series' is promised. There is also no multiplayer element to the game, the developers instead focussing on a killer singleplayer experience: "We'd much rather give the players a great single-player game, than a mediocre single and multiplayer game," offers Järvilehto.

As with all promising things, there's a catch. And Alan Wake's is a fairly hefty one, it being the case that very little of an official nature has been heard of this potentially epic experience since Microsoft and Remedy last enlightened us back in September 2006. That being said, we've still heard encouraging snippets on the grapevine, and chatter points to a release in 2008. Let's hope that time and the increasing quality of the competition doesn't serve to diminish the potency of Alan Wake's gameplay-mix, when it does eventually arrive in our lounges and on our desks.

http://play.tm/story/15487

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Big_player

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#2 Big_player
Member since 2004 • 6187 Posts
Im sure when this game was in early development it seemed original, but the light thing has been done with the darkness, immersive enviroments are no longer mind blowing, no multiplayer is a huge turn off for a lot of people, it''ll be extremely hard to pull off such scary atmospheres as bioshock, condemned, stalker etc...., the mission driven sandbox is getting old and has hard competition against the king gta4. it also sounds like rpg lovers will be turned off as it sounds like a severly dumbed down rpg, and fps fans will be turned off by the intricate story and rpg elements. the only thing this game has going for it is great graphics and a good story, other then that i dont see much potential.
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neo_one

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#3 neo_one
Member since 2003 • 185 Posts

Awesome, thanks for that

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DJ_Xbox

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#4 DJ_Xbox
Member since 2004 • 691 Posts
Im sure when this game was in early development it seemed original, but the light thing has been done with the darkness, immersive enviroments are no longer mind blowing, no multiplayer is a huge turn off for a lot of people, it''ll be extremely hard to pull off such scary atmospheres as bioshock, condemned, stalker etc...., the mission driven sandbox is getting old and has hard competition against the king gta4. it also sounds like rpg lovers will be turned off as it sounds like a severly dumbed down rpg, and fps fans will be turned off by the intricate story and rpg elements. the only thing this game has going for it is great graphics and a good story, other then that i dont see much potential.Big_player


You cant please everyone with one game.
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NOD_Grindking

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#5 NOD_Grindking
Member since 2004 • 2778 Posts
thanks Ice man, I've been wondering about Alan Wake
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Squeets

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#7 Squeets
Member since 2006 • 8185 Posts

[QUOTE="Big_player"]Im sure when this game was in early development it seemed original, but the light thing has been done with the darkness, immersive enviroments are no longer mind blowing, no multiplayer is a huge turn off for a lot of people, it''ll be extremely hard to pull off such scary atmospheres as bioshock, condemned, stalker etc...., the mission driven sandbox is getting old and has hard competition against the king gta4. it also sounds like rpg lovers will be turned off as it sounds like a severly dumbed down rpg, and fps fans will be turned off by the intricate story and rpg elements. the only thing this game has going for it is great graphics and a good story, other then that i dont see much potential.DJ_Xbox


You cant please everyone with one game.

Sure you can... it is called Call of Duty 4... disliking it makes you a communist and your opinion is then VOID anyways...

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Gregoroth

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#8 Gregoroth
Member since 2005 • 2552 Posts

Alan Wake looks and sounds amazing. I'm eagely awaiting this game but unfortunately...that info is nothing new to me and probably not to followers of the game.

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lil_d_mack_314

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#9 lil_d_mack_314
Member since 2006 • 13969 Posts
lol, he makes some since. i would have rather seen a (next gen/this gen) Max Payne
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DJ_Xbox

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#10 DJ_Xbox
Member since 2004 • 691 Posts

[QUOTE="DJ_Xbox"][QUOTE="Big_player"]Im sure when this game was in early development it seemed original, but the light thing has been done with the darkness, immersive enviroments are no longer mind blowing, no multiplayer is a huge turn off for a lot of people, it''ll be extremely hard to pull off such scary atmospheres as bioshock, condemned, stalker etc...., the mission driven sandbox is getting old and has hard competition against the king gta4. it also sounds like rpg lovers will be turned off as it sounds like a severly dumbed down rpg, and fps fans will be turned off by the intricate story and rpg elements. the only thing this game has going for it is great graphics and a good story, other then that i dont see much potential.Squeets



You cant please everyone with one game.

Sure you can... it is called Call of Duty 4... disliking it makes you a communist and your opinion is then VOID anyways...



LOL
Im not really a fan of the FPS genre.
But I did love Bioshock if thats considered an FPS.
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kid205

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#11 kid205
Member since 2007 • 133 Posts

Theres a bit of a problem with what you have just stated. Now im not trying to say that this isnt a bad thread.....in fact I think Its a very informative thread. But the Games title is called.....AWAKE. Alan Wake on all of his books never puts his first name. Thus being dubbed......A.Wake. (Get it)? But what makes it funny is that hes supposed to be in some twisted dream world. So if A.Wake is simply dreaming. Someone is going to get punched.......in the neck.

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Ice_man_1985

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#12 Ice_man_1985
Member since 2005 • 4700 Posts
come on, no love for this game:(
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club-sandwich

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#13 club-sandwich
Member since 2007 • 8399 Posts

Alan Wake looks and sounds amazing. I'm eagely awaiting this game but unfortunately...that info is nothing new to me and probably not to followers of the game.

Gregoroth
yeah these aren't news if you've been following the game closely.
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jtparsons54

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#14 jtparsons54
Member since 2006 • 1857 Posts
If they anounce a 2008 release date, it will officially be my most anticipated game of of 2008 (I don't have a PS3 for MGS4)
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#15 thecobraholder
Member since 2007 • 602 Posts
thanks for the news man but i remember reading most of it like 2 years ago in the official alan wake forums and around the internet. not being disrespectful by the way, but the whole idea and most of the elements have been previously talked about. what we really want to know is the freaking release date. i actually grew tired of the hype because that's all there is to it up to this point. show me a release date, then we'll talk. anyway, once again thanks for the info.