Hi Everyone - just wanting to get your opinions (and open up the discussion lines) on thought that I've been mulling over for a while to do with a trend that seems (to me) to be happening in the current (and future) crop of games.....
Now - I admit I don't play much multiplayer on-line (although I am hoping to increase in the future) and I tend to buy my games on the strength of their single player campaign....
I have noticed that many of the new games are heavily focused on their multiplayer content and this can sometimes affect the single player portion......some games now only have 4 or 5 hours of single player gameplay
Are we going to see a future of gamng where the whole game is played on-line with only a brief single player 'tutorial' to get you ready for the multiplayer portion?
I'm sure this won't apply to all types of games but the vast majority seem to be able to be played on-line in some shape or form.....
Will people miss the single player campaign if it starts to go and is replaced by great on-line experience......
Am I being too general? and do you think the studios will still turn out great, long and interesting single player games....?
(this is just my observation and I could be right off the mark)
Any thoughts or comments are appreciated
Thanks
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