Zanzibar was the perfect size in H2...why did they have to double it?
Lockout was a classic; Guardian as a spiritual successor isn't even close.
Isolation is just awful. :(
Valhalla and High Ground are great. The others....:|
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I cant stand the maps in halo 3 or how few there are.
I prefer big team battle but with only 3 maps in the rotation, one bieng zanzabar witch I have always hated...... there really isnt much to keep me playing.
Cant imagine I will still be playing Halo 3 after CoD 4 and UT 3 release.
The only map that I really and truly hate is Snowbound. It's just so boring. You can see the other plays from the opposite end of the map thanks to the way they stand out on the snow.
On the other hand, I absolutely love Sandtrap. Those elephants are awesome, and you have tons of room to just fly around on the warthogs and mongooses (mongeese?). And that little alley in the middle turns into absolute chaos when you've got both elephants in there.
yea they are pretty lame, but high ground and valhalla are nice. I'm also adapting to the small map with the mini man cannons all over the place and the grav hammer in the glass room forgot the name.
and for those who tell people to play halo 2 to get halo 2 maps, Why go back for that when most of the new stuff is in halo 3................. duh. Also has better graphics
i think ppl are not liking them because they played halo 2 maps for 3 years and knew about every single square foot of them, where ppl spawned, and where all the weapons were at all times, and because they don't know these maps off by heart they just dissmiss them as bad, it's human nature to see somthing new as strange. the only one i don't like is isolation.wreak
I know where everything is in Halo 3 when I play.
They still suck.
Some maps are way better than others, especially if you can't play on XBL and only play with 4 player splitscreen. But things like Epitaph straight up suck hard.
I love High Ground with all my heart though.
they need to just update H2 maps and put them in thereccgod
i agree. they should update all the halo 2 maps into halo 3 (with the better graphics, weapons, vehicles, etc).
I miss Coagulation, Relic, and Headlong the most. They didn't make Halo 3 maps that were like those.
The only map that I really and truly hate is Snowbound. It's just so boring. You can see the other plays from the opposite end of the map thanks to the way they stand out on the snow.
On the other hand, I absolutely love Sandtrap. Those elephants are awesome, and you have tons of room to just fly around on the warthogs and mongooses (mongeese?). And that little alley in the middle turns into absolute chaos when you've got both elephants in there.
shaunmc
rofl, mongeese; that could be right
I like Highground, Last Resort, and The Pit
Valhalla, Snowbound, Sand Trap, Isolation, and Guardian and mediocre
The bad one, IMO, are Construct, Epitaph, and Narrows
Narrows needs to be done away with. I liked it when I first played it, but after a month on Live, I despise it.
Snowbound is alright. I don't see why everyone seems to hate it. It's not as good Ascension, but it can get pretty intense in the underground tunnels.
Guardian is actually better than Lockout in my opinion. It just improved upon it in every way. (I was a big fan of the original Lockout BTW)
Valhalla... yeah. It's a good map. But it's certainly no Coagulation. I just don't like it how the map is set up. There doesn't seem to be any real strategy that works for games like CTF or Assault.
High Ground is probably the best map in the game. It's just the absolute prefect map for 1FlagCTF and Assault. It's only too bad there's so much territories in the playlists.
Construct is awful. It's so frustrating because once one team establishes position above the man-cannons, you can pretty much dominate the entire game.
Sandtrap is fun. I don't like it how the flag locations are directly on top of the elephants, but for Big Team Slayer, it doesn't get much better.
I'm not sure if Last Resort is better than Zanzibar. Zanzibar just has something that Last Resort doesn't. I'm not sure what it is, but I just haven't had too many awesome games on Last Resort.
I'm sort of on both sides of this argument. It's very hard to tell what maps are good, and which maps aren't. I can say right now that Construct and Epitaph are terrible, and even though everyone hates them, they still like to populate most of the Lone Wolves games, which everyone vetos, only to see King of the Hill on Snowbound, or something like that. Snowbound is an entirely different map. It's all about getting used to the weapons on the map. The first week the game was out, all I used as the Spartan Laser, so now I'm pretty well trained with it, and can take out anyone or anything with it... most of the time. Thankfully the Laser is on Snowbound, so I am pleased with how well it works. I am somewhat unimpressed with Guardian, only because it's all about the Shotgun or dualing the Maulers... and of course whoever can hit anywhere near you with the Hammer sending you flying off the map. The Pit isn't really that bad, only because it's got every tipe of weapon, and perfect places to use those weapons. Unfortunately, in every match on almost any map with Rockets on them, the beginning of the map is a huge race to get them, and whoever was last to wherever they are will most likely get them.
Also, don't count out the Halo 2 maps. Bungie hinted at about how Guardian is Guardian, and has specific elements that were present in Lockout, yet it was not modeled to be an exct replica of Lockout. This made me believe that we could be seeing a Halo 2 Map Pack being released sometime in the near future? Maybe Lockout, Blood Gulch, and Turf, or whatever the Halo 2 Community thinks are the best.
Lastly, don't count out Halo 3 for its bad launch choice of maps, I'm sure the hype over Halo 3 will keep Bungie working on DLC for much longer than they did for Halo 2.
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