Is it me or as all the video's and images i've been watching not what Halo 3 was supposed to be? Looking at the images i see soft shaders but it don't seem soft enough, the shadows need to be a little more softer on the edges.
Ground texture and bump mapping isn't really up to todays standards, is it just me?
Gameplay is the same as before and the physics don't seem right unless the gravity is lower, i didn't mind it in Halo & Halo 2 but this is Halo 3!
I can't comment on the story line yet but i hope it makes up for all my other disappointments. The player character geometry looks the same as before! Any comments on what i have been saying?
Treign
Log in to comment