Goldeneye 1
I spent some time thinking about FPS earlier, basically because that is what the 360 is mainly about, but I particularly thought about Goldeneye for the Nintendo 64. I'm positive the majority of you know it, and have played it, etc.
What I thought about was the fact that it was a First Person Shooter on the Nintendo 64. Now there are many things ironic with that fact, the first being that it is 2007 and I recently looked up all the shooter games for the Wii, and let me just say that there's not much, and the second being that at the time, FPS wasn't a genre for consoles.
I guess all console gamers who love fps break the gaming stereotype dealing with FPS and console gamers. I don't know about you, but I LOVE FPS/TPS, it's my gaming life, I go back to the years of Super Mario 64, and even Super Mario for SNES, that's the farthest I can go as I am only 18, but my later gaming enjoyment has come from shooters in general, not to take anything away from the classics that I loved such as Banjo Kazooie, Donkey Kong, Crash Bandicoot, and various others on N64, Playstation, SNES, Dreamcast.... Now, back on point, as at one point, FPS wasn't really considered a genre on consoles. Well, times have changed, and ever since Goldeneye came out, possibly it changed the plot towards console fps development.
Many don't see the significance of Goldeneye, as I have recently been watching YouTube videos and various other videos displaying goldeneye gameplay, many comments you may find are stupid comments about how much the game sucks, but possibly these are the kids who have higher standards then what was back at that time. Not to be biased or to directly offend anyone of a young age with my comment, this isn't what this is about.
Taking a look back at the best Bond game;
In August 1997 (usa dunno about others), the best James bond game had been released to co-exist with the release of Tommorrow Never Dies in theaters, later Decemeber. At E3 1997, the hype for the game was dreadfully low, and to make matters worse; Goldeneye was a FPS, on N64 and everyone knew FPS was a PC genre and that they didn't work on consoles.
Goldeneye has had a lasting impact in many ways, being that it was released in 1997 and was almost the top selling game of 1998 as well as the #1 sold n64 game and has outsold all sales of gamecube games, not very surprising. Not only does it remind us of why there are 4 controller ports on the N64, but also of all the good times we had with paintball mode enabled. Besides that, Goldeneye definitely opened the door to console FPS as it will forever leaving a lasting impact on how FPS is to be played on consoles, and not just on the pc platform. And it still is fun to play with friends, even 10 years after release. Anyone out there still have their copy, it's somewhere in my closet, but I got IT! I just played Runaway and Facility the other day!!!
Well, all I can say is, thanks a lot to goldeneye, and the guys at rare (before they left) for creating this game.
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