@jasean79 said:
@wg_mcfartypants said:
@RimacBugatti said:
@noobslaya1993: Be greatful yes but I understand what you mean. Gaming has become extremely unrealistic. I figure just charge me $80 up front with absolutely no extra costs and I'm good. If they have to increase prices I understand but don't trick me into having to spend money after the purchase.
If you want to get mad about the "after purchase" costs of downloadable content and other add ons get mad at your fellow gamers. How many of you are trading in your games used or waiting for massive discounts? How much of those used purchases do you think make their way back to the developer to recoup the cost of making the game in the first place? Of course they have to come up with new ways to get people to pay for what they're making. If they can't tie it to the disk sale, they have to try to tie it to things you'll need/want outside of the basic game or push for online sales, drm, etc. etc...
I don't like corporate greed, but I look at all of these studios getting shut down and I have to wonder who's screwing who?
I agree with some of this, but I don't think all of it is to blame on used game trading. Trading in used games is nothing new and goes way back to the early NES days, which is years before they ever started offering DLC on titles.
I think DLC is such a huge moneymaker for developers that they would charge it separate even if the above didn't exist. Especially when you have a game like COD that probably makes most of its money off of DLC and season passes. DLC seems to be the wave of the future and I don't think it's going away ever.
I'm not saying it's all our faults. I'm saying there's a massive flaw in the standard "finger pointing" everyone does. The market is shrinking. Hardware and software development is moving towards mobile. These aren't really fantastic developments for hardcore gamers who like big, expensive to develop, triple AAA titles on bleeding edge hardware.
You can't JUST blame developers and corporations for this. They go where the money is. And people are buying mobile throwaway devices then complaining about the lack of support and innovation in the PC's and consoles they aren't investing any money in (yes, buying new toys IS investing in an industry)..
While trade-ins and piracy have been around forever, the prevailing attitude anymore is so negative and pervasive. Even the most positive reviewed games are declared unbuyable until they've dropped to bargain basement prices (just look at the reaction over Tomb Raider - which in spite of being a fantastic game that was well reviewed, just barely broke even - who had the audacity to spend more money and dev time porting it over to next gen consoles so that it might reach a wider audience that hadn't played it yet)...
And the argument that the real gamers buy new games at full price is bullshit. Once a cheaper option is available, it's taken. Once it's taken, it's expected, then demanded. Yet, I don't see games getting any cheaper to make.
People keep screaming for these companies to fail, but for all their flaws I don't think the alternative is going to be a magic wonderland of everyone getting exactly what they want for free....
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