[QUOTE="MadVybz"]Sounds like BS to me.Palantas
Do you mean that Epic said so, or that the reason itself is BS? 'Cause in Cliffy B's intro in the Gears manual, he mentions jumping as something that had "felt alien to him" in shooters in recent years.
The soldiers can run for an unlimited amount of time, reload and ridiculously fast speeds, leap 5 feet in front of them without having to gain momentum, yet jumping isn't in the game because real soldiers don't jump? It just sounds like a lame excuse to me. Why even base something as trivial as jumping because it 'isn't realistic', when the game isn't realistic in any other aspect?
MadVybz
Oh great, the "realism" in shooters thing again. I always think the same thing when I read this: How would you know? What do you do for a living? Change "realism" to "sty|e of shooter," and there you go. Epic wanted Gears to be a departure from games like Quake and Unreal. In that sense, it is more realistic (had a different sty|e) than their previous games.
No, I'm not your typical Epic hater, it just sounds weird to me that there's no jumping in Gears because 'soldiers in real life do not go jumping around all over the place like a damn bunny rabbit'
And the only reason why I brought realism into the topic, is because of the exact same statement made by the guy I was quoting.
Log in to comment