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According to your stats on bungie.net the last time you played Halo 3 was back in late 2007, back when latency problems were so persistant across the board on Live due to a high volume of new players that Microsoft gave subscribers a free game to make up for it.
In the thousands of matches I've played of Halo 3 I personally never ran into lag switching and if you're trying to tell me it was some sort of common occurence then I'd think you're lying. Even ignoring my personal experience with the game I wouldn't be at all willing to accept your criticism considering it's the exact opposite of the consensus among the people who've played the game. An example would be a game like Gears 2 which, at launch, was a horrendous mess. If you asked a bunch of people who experienced Gears 2 back then I can garentee you that most will agree that Gears 2's online was bad at launch. Halo 3, not so much.
Either way, lagg switching was actually common in the early days of Halo 2 so I don't see how it happening in Halo 3 would have been such a big deal. And in fact, it is common problem among many other shooters.
As for muting it doesn't take but a few seconds. Most other games require the player to pull up the guide menu, go to recent players and look for the player they want to mute out of the list. Compared to other games Halo makes it really convenient. If it really is so inconvenient then try telling me a better way it could be done and provide an example of some games that do it better. If you can't then you're unfairly criticizing.
The fact that you insist on defending such a piss poor game when even gamespot admits that the campaign was short as hell makes it hard for me to take you seriously. codezer0
No, it's hard for ANYONE to take a person who complains so obsessively and aggressively about something they've never played and don't have to play seriously. It's obvious you're desperate to get dirt on it if all you can complain about are issues pretty much every shooter faces.
I am allowed to form an opinion on it because of the available material out there in terms of reviews and videos to show exactly what I needed to see codezer0
Sure, you can form an opinion on something you haven't experienced at all, but it doesn't mean anything and no one will trust your opinion or really care. Whats really ironic about this though is that you're claiming you know the game is bad based on reviews but the game has a 91% average on gamerankings. SUre, you could probably dig up one bad review but what difference does it make when I can find another twenty good one for that bad one. CLaiming good reviews is enough to convince you the game is bad is about as ass backwards as claiming breathing is bad because in most cases it's good.
the campaign is short, busted and still not anywhere near as good as what the first Halo achieved. I got so angry with the series after 3 I refused to play it anymore, and it was almost the reason I wanted nothing more to do with having an Xbox Live gold subscription.codezer0
Short relative to what? How long is the campaign? It sure as hell isn't short as to the standard of the Halo series or shooters in general.
Busted in what way? This one I would especially like to know because I've run through the campaign many times and I haven't experienced any problems save for a few times when the frame rate dipped a little, but if thats all it takes for a game to be busted then many classics such as Ocarina of Time and Shadow of the Colossus are busted(more so since I ran into many glitches in those games).
No, it's pretty difficult to take anyone seriously who hates something so insignificant that it borders on an obsessive hate. Like I said, the topic has nothing to do with Halo's quality but you came in (despite apparently not wanting to play Halo since 3)just so you could complain about one game you never played and another that came out over three years ago and claim to hate it so much you "wanted nothing more to do with having an xbox live gold subscription".
Beating a dead horse much? I'd hate to see what would happen if you played a game that actually was flat out bad. I can understand not liking a game, but you take it to an unnecessary extreme. It's like what if any time someone brought up cheese in a conversation, regardless of context you just started complaining about a pizza you didn't like that you ate three years ago. It gets old and annoying.
It has different options for different people, imo though heroic should be the standard difficulty. I think all games should start out harder and force you to switch to an easier difficulty instead of starting you off on an easy difficulty and forcing you to increase the difficulty. l0ve
That makes no sense!
Games should ask the user the difficulty level they one to play on at the beginning of the game, and that's it. Don't over complicate things that need no tweaking.
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