is xbox 360 using direct x10 this whole time?

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generalmyke74

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#1 generalmyke74
Member since 2007 • 174 Posts
while we know the 360 GPU is Xenos is really a R600 and the ps3 RSX is a 7800GT now we all know Nvidia 7 series cant do Directx10 but the R600 family can now i was woundering has 360 been using it for a example the games look better one 360 then ps3 with the light effect same as direct x9 vs x10 like look at perfect dark zero jungle level now you cant tell me that come close to to the lighting effect in crysis like compared to jungle pics of both games and you will see what i mean and it been proven direct x10 looks better then 9 so is this the reason 360 games look better then ps3?
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Vetle2k5

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#2 Vetle2k5
Member since 2005 • 25 Posts
The xbox360 GPU is more powerful than the PS3 GPU and therefore has better graphics , however it doesn't have DirectX10 and it would require more than a firmware/software upgrade to get DirectX10 into an xbox360.

Microsoft has confirmed this.
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-Aus-

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#3 -Aus-
Member since 2007 • 303 Posts
You can't get DX10 on the 360. The hardware is too outdated for that technology.
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soulswillcry

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#4 soulswillcry
Member since 2004 • 489 Posts
NOt even DX-10 ---- wht a pity ?""'v :(
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snoz_dawg

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#5 snoz_dawg
Member since 2006 • 731 Posts
i heard the 360 canhandle some dx10 elements. dont know if it is true or not but it was the word on the street a while back
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#6 blubsi
Member since 2004 • 45 Posts

The Xenos was first made available (to developers) in early 2005.The R600 was made available to reviewers around April this year. That's over 2 years difference.

The delay in the R600 cost ATI and the R600 still didn't manage to match nVidias offering. I really think that if they had the technology available it would have been made available earlier.

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pbwillthegreat

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#7 pbwillthegreat
Member since 2003 • 250 Posts
The Xenos has "some" of the DX10 features, but not all of them to keep cost down hence the cost of the entire 360 being roughly similar to the PC video card equivalent at the time. In the long run DX10 isn't completely necessary for a console, when you don't have the overhead of a full blown OS that kills valuable resources. Over time developers will learn to manipulate the hardware to do things that mimic allot of the DX10 features even if the 360 doesn't technically support it in the hardware.
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teebeenz

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#8 teebeenz
Member since 2006 • 4362 Posts
okay... its this "again" is it. Sigh, here we go. First of neither the Xenos or RSX were based directly on any existing chip, they were made to order from tech the companies had. That means the Xenos isnt the R600, and the RSX isnt the 7800/7900. Infact the RSX is 2x the size of either of those chips. DirextX is 2 things, a set of specifications and a set of code. When people say will DX10 run on something then usualy it will as DX10 is software, for example DX9 works fine on DX7 hardware. HOWEVER, the specs side of things is different. Hardware which only meets DX7s specs will not to able to use the highend functions of DX9s hardware specs. Also, comparing the 2 is pointless as the PS3 doesnt use DX, it uses OpenGL the industry standard for graphics. As for the 2s speed, no the difference is minimal and has been confirmed time and time and time and time again by devlopers with the only advantage the Xenos offering is dedicated memory for AA. Each chip has their own special functions the other cant do. So no, the 360 cant run DX10s hardware functions, as the vast majority will be lacking. DX10 software? Sure. Oh and no...unified shaders dont make the Xenos faster.
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chaoscougar1

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#9 chaoscougar1
Member since 2005 • 37603 Posts

okay... its this "again" is it. Sigh, here we go. First of neither the Xenos or RSX were based directly on any existing chip, they were made to order from tech the companies had. That means the Xenos isnt the R600, and the RSX isnt the 7800/7900. Infact the RSX is 2x the size of either of those chips. DirextX is 2 things, a set of specifications and a set of code. When people say will DX10 run on something then usualy it will as DX10 is software, for example DX9 works fine on DX7 hardware. HOWEVER, the specs side of things is different. Hardware which only meets DX7s specs will not to able to use the highend functions of DX9s hardware specs. Also, comparing the 2 is pointless as the PS3 doesnt use DX, it uses OpenGL the industry standard for graphics. As for the 2s speed, no the difference is minimal and has been confirmed time and time and time and time again by devlopers with the only advantage the Xenos offering is dedicated memory for AA. Each chip has their own special functions the other cant do. So no, the 360 cant run DX10s hardware functions, as the vast majority will be lacking. DX10 software? Sure. Oh and no...unified shaders dont make the Xenos faster.teebeenz

fantastic explanation, all facts no speculation

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teebeenz

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#10 teebeenz
Member since 2006 • 4362 Posts
fantastic explanation, all facts no speculationchaoscougar1
To many people just spout crap on forums like "My mate at school said the 360s getting this, or that". Most of the information is common sense.