OMG, get over your freakin' statistics. Play the freakin' game. In the end, there's a winner and a loser and guess what: the winner doesn't always have the great Kill: Death ratio.
OK, ummm, am I missing something here? Yes, Kill: Death is important in deathmatches, when your only way of scoring is to kill people, but considering almost every single shoot er out there has plenty of attack/defend, headquarters, domination, capture the flag, bomb the base kinds of games, it looks to me like K: D only really matters in a minority of game types.
Log in to comment