Making Acheivments really worth something (Poll)

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pyoob

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#1 pyoob
Member since 2005 • 443 Posts

Ok, I was with my friend the other day and we were playing Forza 2. I showed him my extensive garage, and he asked why I had so many damn cars. I said "because I want the acheivments for owning all cars from all regions". He said that that's stupid and a waste of time, and it kind of dawned on me: acheivments need to really be worth something. We both mutually agreed that that would be truly awesome. We came up with 2 ideas:

1. Every 1000 gamerpoints, you get 100 MS points free. This wouldn't exactly add incentive to play more, because... cmon... 100 points isn't that much. What it would do however is provide a little bit of a bonus to your MS points 'wallet'. Let's face it - we all usually have 50-100 MS points just sitting there, not being used. So say you've got 60 points laying around after your last set of purchases on XBL. Your gamerscore is 2985. You get another acheivment and BOOM you've just gotten over 3000 gamerpoints and now have 150-200 MS points in your account. Bingo. 'Free' wallpaper for your dashboard. 100 points is just small enough to stop people from using it as an alternative to paying for big downloads, and just big enough to be able to make small transactions on XBL.

2. The other idea is to make it so when you get the full 1000 gamerpoints on a certain game, you get to spend 1000 free gamerpoints on that particular game. Say Halo 3 comes out. It's fun as hell, and you're getting acheivements at a decent rate. Bungie releases info on upcoming DLC, and you realize that if you buckled down and got your hands dirty for few days, you could get all 1000 acheivment pointsand get thatDLC for free. If you cannot play though, you'll just have to do it like you've always done and just pay with your credit card (it's only about $12 anyway). The brilliance with this is that it doesn't let people like Jeff Gertsmann who just want to get a really high gamerscore get rewarded for playing easy sports games or King Kong. You can't use those points you earned easily in Hello Kitty Island Adventures to buy that new map pack in Gears Of War. For MS, it provides one great, great thing: Statistics. People know that new DLC for Halo 3 is coming out, they then play then twice as much as before to earn those Gamerpoints. MS then flaunts that statistic at their next conference.Flawless.

Discuss either idea and vote.

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gatsbythepig

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#2 gatsbythepig
Member since 2003 • 12059 Posts
I think both of your ideas are pretty sweet. I especially like #2.
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HumanTorch101

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#3 HumanTorch101
Member since 2005 • 6006 Posts
I like idea one the best because you can use those points for anything, and not just that particular game. I would much rather have that one than the second one.
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CaUs3

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#4 CaUs3
Member since 2006 • 2903 Posts
idea 1 sounds great
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#5 butchy345
Member since 2007 • 25 Posts
I've always had that same thought about gamerscore being worth something like MS.
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booomer69

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#6 booomer69
Member since 2005 • 4107 Posts

I think both ideas are pretty bad.Dont get me wrongthat would besweet.But honestly,doyou think Microsoft wants to give free points to millions of pepole when there already getting a crazy amount of money otherwise.Like the pepole who have 100,000 + Gamerscore imagine the amount of points Microsoft has to give only to those pepole.And a good amount of pepole have 10,000 + so thats 1,000 per guy.Honestly sounds to good.Therfore it will never happend.

Maybe a Exclusive Gamer picture to those who get 1,000 points in the game but Microsoft points...Will never happend.

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K4ss3r

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#7 K4ss3r
Member since 2004 • 8697 Posts
Wow, I'm quite surprised, I wasn't expecting such good ideas. I'd go with both, but if I really had to choose, then it would be the first one. :)
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pyoob

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#8 pyoob
Member since 2005 • 443 Posts

Good point Booomer, but it's simply an idea, so therefore we can change it with your constructive criticsm.

For Idea #1,one oftwo thingswould happen when it gets implemented: Either you don't get points for your existing gamerscore, or there is a 1000 MS point roof, so anything above 10,000 is treated like 10,000 at launch.

You see, loophole potentially filled. Thank you Booomer.

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zeppelin6591

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#9 zeppelin6591
Member since 2005 • 1332 Posts
In addition to those ideas I think you should be allowed to display your favorite five achievements from any game on your gamercard so everyone can see them right away. For example, your Forza achievement or the Seriously... achievement in Gears. Making sure everyone you meet online know you five-starred every GH2 song on expert or whatever would be great bragging rights. As for giving away points, rentals on King Kong and EA Sports games would go through the roof, and all future games would have achievements like "Look at options menu - 100g" "Calibrate brightness - 50g" "Create a new character - 200g" so their game would be popular for the free stuff it can net you.
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Trickshot771

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#10 Trickshot771
Member since 2005 • 12686 Posts
I would be ok with either of your ideas, or I would be fine if it didn't change at all. It really doesn't matter to me either way.
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Clan_Crushbone

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#11 Clan_Crushbone
Member since 2007 • 1501 Posts
I like both ideas. Would be awesome if Achievements were worth something more. But, as another poster said, dont think it is going to happen. No real reason for microsoft to do it, they are already making a rediculous amount of money.
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CaUs3

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#12 CaUs3
Member since 2006 • 2903 Posts
still like them tho
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#13 julianwelton
Member since 2006 • 2526 Posts
I don't use points very much but when i do buy them and after i use most of them i always end up like 100 points short of something i want to buy thats why i thought Idea 1 was the best.
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booomer69

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#14 booomer69
Member since 2005 • 4107 Posts

Good point Booomer, but it's simply an idea, so therefore we can change it with your constructive criticsm.

For Idea #1,one oftwo thingswould happen when it gets implemented: Either you don't get points for your existing gamerscore, or there is a 1000 MS point roof, so anything above 10,000 is treated like 10,000 at launch.

You see, loophole potentially filled. Thank you Booomer.

pyoob
Nice thinking.
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#15 iortlieb
Member since 2006 • 61 Posts
yeah makin the gamescore points = to gamerpoints would be such a marketing wonder. people would actually gobble up more games and play them in order to download some xba games. great concept. wish someone from microsoft was looking at this right now.
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#16 ag1002
Member since 2004 • 13499 Posts
that's a common idea, and a common mistake people make is that they think gamerpoints and microsoft points are the same thing. it isn't a good idea, there are ways to cheat achievements with boosting or with game saves even. I like seeing my gamerscore, I worked up to that, I don't want to loose my points everytime I buy something. Achievement points are not money, you can't use them as currency, if some devs make a map pack.. what are they going to do with achievement points?
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#17 booomer69
Member since 2005 • 4107 Posts
that's a common idea, and a common mistake people make is that they think gamerpoints and microsoft points are the same thing. it isn't a good idea, there are ways to cheat achievements with boosting or with game saves even. I like seeing my gamerscore, I worked up to that, I don't want to loose my points everytime I buy something. Achievement points are not money, you can't use them as currency, if some devs make a map pack.. what are they going to do with achievement points?ag1002
Thats what i was trying to say.
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oo769er

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#18 oo769er
Member since 2003 • 2539 Posts
It would be cool if after you unlocked an acheivment you get to use the image of that acheivment for ur profile image on XBL. because there are some cool acheivment pics i seen that i wouldnt mind using.
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Deamon321

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#19 Deamon321
Member since 2005 • 1568 Posts

Ok, I was with my friend the other day and we were playing Forza 2. I showed him my extensive garage, and he asked why I had so many damn cars. I said "because I want the acheivments for owning all cars from all regions". He said that that's stupid and a waste of time, and it kind of dawned on me: acheivments need to really be worth something. We both mutually agreed that that would be truly awesome. We came up with 2 ideas:

1. Every 1000 gamerpoints, you get 100 MS points free. This wouldn't exactly add incentive to play more, because... cmon... 100 points isn't that much. What it would do however is provide a little bit of a bonus to your MS points 'wallet'. Let's face it - we all usually have 50-100 MS points just sitting there, not being used. So say you've got 60 points laying around after your last set of purchases on XBL. Your gamerscore is 2985. You get another acheivment and BOOM you've just gotten over 3000 gamerpoints and now have 150-200 MS points in your account. Bingo. 'Free' wallpaper for your dashboard. 100 points is just small enough to stop people from using it as an alternative to paying for big downloads, and just big enough to be able to make small transactions on XBL.

2. The other idea is to make it so when you get the full 1000 gamerpoints on a certain game, you get to spend 1000 free gamerpoints on that particular game. Say Halo 3 comes out. It's fun as hell, and you're getting acheivements at a decent rate. Bungie releases info on upcoming DLC, and you realize that if you buckled down and got your hands dirty for few days, you could get all 1000 acheivment pointsand get thatDLC for free. If you cannot play though, you'll just have to do it like you've always done and just pay with your credit card (it's only about $12 anyway). The brilliance with this is that it doesn't let people like Jeff Gertsmann who just want to get a really high gamerscore get rewarded for playing easy sports games or King Kong. You can't use those points you earned easily in Hello Kitty Island Adventures to buy that new map pack in Gears Of War. For MS, it provides one great, great thing: Statistics. People know that new DLC for Halo 3 is coming out, they then play then twice as much as before to earn those Gamerpoints. MS then flaunts that statistic at their next conference.Flawless.

Discuss either idea and vote.

pyoob

idea 1 is genious, idea 2 is good but its unrealistic.

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HolyHandGrenad3

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#20 HolyHandGrenad3
Member since 2007 • 932 Posts
[QUOTE="pyoob"]

Ok, I was with my friend the other day and we were playing Forza 2. I showed him my extensive garage, and he asked why I had so many damn cars. I said "because I want the acheivments for owning all cars from all regions". He said that that's stupid and a waste of time, and it kind of dawned on me: acheivments need to really be worth something. We both mutually agreed that that would be truly awesome. We came up with 2 ideas:

1. Every 1000 gamerpoints, you get 100 MS points free. This wouldn't exactly add incentive to play more, because... cmon... 100 points isn't that much. What it would do however is provide a little bit of a bonus to your MS points 'wallet'. Let's face it - we all usually have 50-100 MS points just sitting there, not being used. So say you've got 60 points laying around after your last set of purchases on XBL. Your gamerscore is 2985. You get another acheivment and BOOM you've just gotten over 3000 gamerpoints and now have 150-200 MS points in your account. Bingo. 'Free' wallpaper for your dashboard. 100 points is just small enough to stop people from using it as an alternative to paying for big downloads, and just big enough to be able to make small transactions on XBL.

2. The other idea is to make it so when you get the full 1000 gamerpoints on a certain game, you get to spend 1000 free gamerpoints on that particular game. Say Halo 3 comes out. It's fun as hell, and you're getting acheivements at a decent rate. Bungie releases info on upcoming DLC, and you realize that if you buckled down and got your hands dirty for few days, you could get all 1000 acheivment pointsand get thatDLC for free. If you cannot play though, you'll just have to do it like you've always done and just pay with your credit card (it's only about $12 anyway). The brilliance with this is that it doesn't let people like Jeff Gertsmann who just want to get a really high gamerscore get rewarded for playing easy sports games or King Kong. You can't use those points you earned easily in Hello Kitty Island Adventures to buy that new map pack in Gears Of War. For MS, it provides one great, great thing: Statistics. People know that new DLC for Halo 3 is coming out, they then play then twice as much as before to earn those Gamerpoints. MS then flaunts that statistic at their next conference.Flawless.

Discuss either idea and vote.

Deamon321

idea 1 is genious, idea 2 is good but its unrealistic.

That is what I was about to say. Implemeting an idea like #1 would probably even make Microsoft money. I know people know who just play certain games to get the points. If there was incentive like some MS points or a certain walpaper and gamerpics people may buy more games.

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#21 elemental_drago
Member since 2004 • 1816 Posts

that's a common idea, and a common mistake people make is that they think gamerpoints and microsoft points are the same thing. it isn't a good idea, there are ways to cheat achievements with boosting or with game saves even. I like seeing my gamerscore, I worked up to that, I don't want to loose my points everytime I buy something. Achievement points are not money, you can't use them as currency, if some devs make a map pack.. what are they going to do with achievement points?ag1002

I don't think he meant that gamerscore=money. I believe he was proposing a reward system relating to gamerscore. Something to give the consumers out there more reason to A) buy more games and B) put more effort into the games they own. Right now, gamerscore isn't worth anything other than bragging rights. Although a lot of people are quite content with that there are still lots of people (myself included) who really don't give a d**n about it. Unless both myself and my friend own the same game, the achievement are a little give or take for me. If there was more of a reward (in some form that was easier to grasp than a simple ethereal score) a MS might be able to get more people to buy their systems and the games associated there in. This is something I agree with and I like his ideas. They are a nice starting point towards something great imho. Frankly though, I'd be content seeing more rewards along the lines of Dead Rising too. I felt like there was a good incentive there to put in the effort towards "five day survivor" and "zombie genocider". Achieving these things added to the gameplay experience. What does Gears of War's "seriously......" acheivement really give me?

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deactivated-5f89ab8e63049

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#22 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts

As much as they both sound like pretty good ideas, they're about as likely as Bill Gates riding a pony into the Vatican, stealing the Pope's hat, shouting "I am the King of the World!!!" and then imploding.

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#23 ag1002
Member since 2004 • 13499 Posts

[QUOTE="ag1002"]that's a common idea, and a common mistake people make is that they think gamerpoints and microsoft points are the same thing. it isn't a good idea, there are ways to cheat achievements with boosting or with game saves even. I like seeing my gamerscore, I worked up to that, I don't want to loose my points everytime I buy something. Achievement points are not money, you can't use them as currency, if some devs make a map pack.. what are they going to do with achievement points?elemental_drago

I don't think he meant that gamerscore=money. I believe he was proposing a reward system relating to gamerscore. Something to give the consumers out there more reason to A) buy more games and B) put more effort into the games they own. Right now, gamerscore isn't worth anything other than bragging rights. Although a lot of people are quite content with that there are still lots of people (myself included) who really don't give a d**n about it. Unless both myself and my friend own the same game, the achievement are a little give or take for me. If there was more of a reward (in some form that was easier to grasp than a simple ethereal score) a MS might be able to get more people to buy their systems and the games associated there in. This is something I agree with and I like his ideas. They are a nice starting point towards something great imho. Frankly though, I'd be content seeing more rewards along the lines of Dead Rising too. I felt like there was a good incentive there to put in the effort towards "five day survivor" and "zombie genocider". Achieving these things added to the gameplay experience. What does Gears of War's "seriously......" acheivement really give me?



Still, if a dev makes a map pack, and puts it on the market place... what good is it to them if someone rents some kiddie games to save up for it? It's not going to help them in anyway. The value of MS points would go down.
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#24 fleasquire
Member since 2004 • 2001 Posts
Ive been telling people they should do idea 1 for a while now. But the main problem, is that you have to think about the people who have over 100,000 gamerscore. If you do the math, a person who has that many points, would be entitled to over 10,000 microsoft points, which translates to about $125. It might not be a lot to microsoft, but when you add up the total of over 6 million people gaining achievements, they could lose a lot of money.
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#25 elemental_drago
Member since 2004 • 1816 Posts
[QUOTE="elemental_drago"]

[QUOTE="ag1002"]that's a common idea, and a common mistake people make is that they think gamerpoints and microsoft points are the same thing. it isn't a good idea, there are ways to cheat achievements with boosting or with game saves even. I like seeing my gamerscore, I worked up to that, I don't want to loose my points everytime I buy something. Achievement points are not money, you can't use them as currency, if some devs make a map pack.. what are they going to do with achievement points?ag1002

I don't think he meant that gamerscore=money. I believe he was proposing a reward system relating to gamerscore. Something to give the consumers out there more reason to A) buy more games and B) put more effort into the games they own. Right now, gamerscore isn't worth anything other than bragging rights. Although a lot of people are quite content with that there are still lots of people (myself included) who really don't give a d**n about it. Unless both myself and my friend own the same game, the achievement are a little give or take for me. If there was more of a reward (in some form that was easier to grasp than a simple ethereal score) a MS might be able to get more people to buy their systems and the games associated there in. This is something I agree with and I like his ideas. They are a nice starting point towards something great imho. Frankly though, I'd be content seeing more rewards along the lines of Dead Rising too. I felt like there was a good incentive there to put in the effort towards "five day survivor" and "zombie genocider". Achieving these things added to the gameplay experience. What does Gears of War's "seriously......" acheivement really give me?



Still, if a dev makes a map pack, and puts it on the market place... what good is it to them if someone rents some kiddie games to save up for it? It's not going to help them in anyway. The value of MS points would go down.

I see what you're saying. If that were to happen, the marketplace might experience a bit of inflation.:(

All I'm saying is that I would like to see a more robust reward system in place. The aforementionedidea of gamerpics/wallpapers (maybe onesexclusive to the achievement system) would be a great place to start. That's something that MS could foot the bill for, expecially since so many games have online achievements people might be more willing to jump into a Gold account. I realise the effect this would have on the online community but that's sort of already happening as is.

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taylor888

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#26 taylor888
Member since 2005 • 2232 Posts
i think they should unlock stuff inthe specificgame that you are playing. say a rocket launcher for use in multiplayer when you get 500 gp in that game
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#27 jameeler91
Member since 2006 • 1312 Posts

well i posted a thread about this same topic (earning MS points for getting achievements blah blah blah)

all i got was criticism

ppl saying im cheap MS points arent that much all of this junk

now i come here to see no ones critisizing u?

it pains me but i find it thankfull that someone thinks like me

unlike other morons that are lo@ded and can get all the points they want

thank you