NOOO!!! is it true that the achvment system is goin to the PS3??? (360 related)

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MIB911

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#1 MIB911
Member since 2006 • 1720 Posts

i just read in the August '07 issue of GameInformer that the PS3 has games coming out THIS holiday that will have an achvment system like for 360. its in the loose talk section which only talks about gossip but still its worth a discussion.

i wish i had a link or some proof for u guys other than this magaizine i got in the mail but i couldnt find any...

its not going to be required that every PS3 game has achvments from now on but proof IS indeed out sayin games goming out THIS holiday for the PS3 will have achvments very similar to the ones for the 360. even the "achvment unlocked" icon is said to be showing up as well.

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teebeenz

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#2 teebeenz
Member since 2006 • 4362 Posts
PS3 is getting Trophies which is more detailed than the 360 system. When you unlock one you not only get the recognition, but you also get a 3d trophies and in some cases unlocked items for use ingame and in home. For example, getting a fastest lap in GT5 may unlock a new car to hang in your hall of fame, and may unlock a new jacket in your inventory. You can also browse all the known trophies from any game and aim for the ones you want.
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hobbit93

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#3 hobbit93
Member since 2007 • 1461 Posts

i just read in the August '07 issue of GameInformer that the PS3 has games coming out THIS holiday that will have an achvment system like for 360. its in the loose talk section which only talks about gossip but still its worth a discussion.

i wish i had a link or some proof for u guys other than this magaizine i got in the mail but i couldnt find any...

its not going to be required that every PS3 game has achvments from now on but proof IS indeed out sayin games goming out THIS holiday for the PS3 will have achvments very similar to the ones for the 360. even the "achvment unlocked" icon is said to be showing up as well.

MIB911
its called the trophy system and you will only be able to check out peoples trophys by going into their HOME and wasting time... so yeah its a worthless innovation for the ps3
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TheDrewski07

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#4 TheDrewski07
Member since 2007 • 25 Posts
Yup its true i saw it too. Its a matter of time before Nintendo does it as well. Achievements will probably carry on into the next generation for all companies
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TheDrewski07

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#6 TheDrewski07
Member since 2007 • 25 Posts
[QUOTE="MIB911"]

i just read in the August '07 issue of GameInformer that the PS3 has games coming out THIS holiday that will have an achvment system like for 360. its in the loose talk section which only talks about gossip but still its worth a discussion.

i wish i had a link or some proof for u guys other than this magaizine i got in the mail but i couldnt find any...

its not going to be required that every PS3 game has achvments from now on but proof IS indeed out sayin games goming out THIS holiday for the PS3 will have achvments very similar to the ones for the 360. even the "achvment unlocked" icon is said to be showing up as well.

hobbit93

its called the trophy system and you will only be able to check out peoples trophys by going into their HOME and wasting time... so yeah its a worthless innovation for the ps3

No its not the trophies, its achievements. They tossed the trophys idea, its in the newest Game Informer.

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MIB911

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#7 MIB911
Member since 2006 • 1720 Posts

well it says nothin about any kind of trophies in this issue (not that ur wrong in any way)... but dont u think its a cheap attempt to steal ideas "and make them ur own" just to compete with sales?

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teebeenz

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#8 teebeenz
Member since 2006 • 4362 Posts

well it says nothin about any kind of trophies in this issue (not that ur wrong in any way)... but dont u think its a cheap attempt to steal ideas "and make them ur own" just to compete with sales?

MIB911
Seeing as Homes been in dev for 3 years, probably not. Especially as Achievements isnt anything new... games have had that sort of thing since they first arrived. Just unlocks dude.
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DZBricktop

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#9 DZBricktop
Member since 2007 • 2914 Posts
It doesnt matter. Sony is leaving it all up to the developers as to what, how many, or if at all, they add anything to the game. And they did NOT toss the trophy idea, its to be run alongside the "accomplishments" of PS3 games. But leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation.
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teebeenz

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#10 teebeenz
Member since 2006 • 4362 Posts
It doesnt matter. Sony is leaving it all up to the developers as to what, how many, or if at all, they add anything to the game. And they did NOT toss the trophy idea, its to be run alongside the "accomplishments" of PS3 games. But leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. DZBricktop
This is highscores, unlocks, not major design choices.
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DZBricktop

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#11 DZBricktop
Member since 2007 • 2914 Posts

[QUOTE="DZBricktop"]It doesnt matter. Sony is leaving it all up to the developers as to what, how many, or if at all, they add anything to the game. And they did NOT toss the trophy idea, its to be run alongside the "accomplishments" of PS3 games. But leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. teebeenz
This is highscores, unlocks, not major design choices.

Youre confusing scoreboards with achievements. ALL PS3 achievements (accomplishments) are being left up to the developers, not Sony.

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MIB911

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#12 MIB911
Member since 2006 • 1720 Posts

leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. DZBricktop

huh? the achvment system has done wonders for the 360! it sells more games that people would usually NEVER buy. it adds plenty of replay value to every game. it redefines gameing today and definitely worked out for this generation. its the main reason why i spend my spare time playin the 360.

i can see what ur sayin about leavin it in the developers hands is a big mistake cuz it could ultimately become a joke if it doesnt compare to the 360's.

my point is... this has already worked out for Micro$oft. Sony is now tryin to see if it will work out for them (which it could) and in that case Nintendo will adopt it probably before the next generation. all in all ideas are being stolen and twisted for competition

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teebeenz

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#13 teebeenz
Member since 2006 • 4362 Posts
Youre confusing scoreboards with achievements. ALL PS3 achievements (accomplishments) are being left up to the developers, not Sony.DZBricktop
No, im not. Achievements are kill 5 guys, get first in race and all sorts of crap. its all misc stats the game can easily track with 0 effort. Its a free feature, its not that big of a deal. Who knows who will use it, doesnt really matter.
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Astral_Vapor

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#14 Astral_Vapor
Member since 2007 • 276 Posts
count on sony to do what they do best, copy other companys.
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NumenDivinum

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#15 NumenDivinum
Member since 2007 • 889 Posts

Seeing as Homes been in dev for 3 years, probably not. Especially as Achievements isnt anything new... games have had that sort of thing since they first arrived. Just unlocks dude.teebeenz

Games have for years been allowing players to unlock things in games, I agree. But we didn't hear any mention of any similar system for PS3 until way after 360 had it. You could argue the trophy system, but that's not what the topic starter is talking about. He's talking about a system ridiculously similar to Xbox's.

That's like if tomorrow Xbox just decided to adopt some sort of motion sensor and made several claims that they borrowed none of it from Sony or Nintendo. Everyone could see through that.

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shawn7324

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#16 shawn7324
Member since 2006 • 8690 Posts

[QUOTE="DZBricktop"]leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. MIB911

huh? the achvment system has done wonders for the 360! it sells more games that people would usually NEVER buy. it adds plenty of replay value to every game. it redefines gameing today and definitely worked out for this generation. its the main reason why i spend my spare time playin the 360.

i can see what ur sayin about leavin it in the developers hands is a big mistake cuz it could ultimately become a joke if it doesnt compare to the 360's.

my point is... this has already worked out for Micro$oft. Sony is now tryin to see if it will work out for them (which it could) and in that case Nintendo will adopt it probably before the next generation. all in all ideas are being stolen and twisted for competition

Ideas being stolen & twisted to create near exact matches for competition has been going on in business forever, every company does this, this has always been so & always will be so. If your competition comes up with something new and it works you must adopt that same thing but just with a different name.

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MIB911

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#17 MIB911
Member since 2006 • 1720 Posts

[QUOTE="teebeenz"] Seeing as Homes been in dev for 3 years, probably not. Especially as Achievements isnt anything new... games have had that sort of thing since they first arrived. Just unlocks dude.NumenDivinum

Games have for years been allowing players to unlock things in games, I agree. But we didn't hear any mention of any similar system for PS3 until way after 360 had it. You could argue the trophy system, but that's not what the topic starter is talking about. He's talking about a system ridiculously similar to Xbox's.

That's like if tomorrow Xbox just decided to adopt some sort of motion sensor and made several claims that they borrowed none of it from Sony or Nintendo. Everyone could see through that.

EXACTLY my point!

as a long term fan of M$ gaming since the release of the original Xbox this is exactly what i didnt want to see! rival companies are stealing popular ideas (that happened to work out 100x better than expected) and using them for themselves so that they can sell more games and further compete with the 360!

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Carbon_

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#18 Carbon_
Member since 2006 • 1491 Posts
Well, at least that PS3 controller with the Left Stick and D-Pad switched, was a fake. (Lucas Arts Website)
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teebeenz

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#19 teebeenz
Member since 2006 • 4362 Posts
Well, at least that PS3 controller with the Left Stick and D-Pad switched, was a fake. (Lucas Arts Website)Carbon_
Which is good, it looked ugly as hell.
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Carbon_

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#20 Carbon_
Member since 2006 • 1491 Posts
[QUOTE="Carbon_"]Well, at least that PS3 controller with the Left Stick and D-Pad switched, was a fake. (Lucas Arts Website)teebeenz
Which is good, it looked ugly as hell.


So true, so true.
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DZBricktop

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#21 DZBricktop
Member since 2007 • 2914 Posts

[QUOTE="DZBricktop"]leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. MIB911

huh? the achvment system has done wonders for the 360! it sells more games that people would usually NEVER buy. it adds plenty of replay value to every game. it redefines gameing today and definitely worked out for this generation. its the main reason why i spend my spare time playin the 360.

i can see what ur sayin about leavin it in the developers hands is a big mistake cuz it could ultimately become a joke if it doesnt compare to the 360's.

my point is... this has already worked out for Micro$oft. Sony is now tryin to see if it will work out for them (which it could) and in that case Nintendo will adopt it probably before the next generation. all in all ideas are being stolen and twisted for competition

Sony has never been the kind of company to force developers into anything. MS has a policy that requires every developer to have a certain amount of points, with a minimum and maximum amount of achievements. Sony will NOT do this. Some games will have them and some wont. And itll be looked at as a good idea that didnt work because some people will be rewarded and others wont depending on the games they play. Without a policy or standard, it wont work. Itll be looked at as a good idea that had potential, but didnt pan out. Yes the acheivement system HAS done wonders for the 360, but thats because everyone is on the same playing field. That wont be true with the PS3. Its an afterthought by Sony, and it wont be a popular addition like it is on the 360.

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teebeenz

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#22 teebeenz
Member since 2006 • 4362 Posts
[QUOTE="MIB911"]

[QUOTE="DZBricktop"]leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. DZBricktop

huh? the achvment system has done wonders for the 360! it sells more games that people would usually NEVER buy. it adds plenty of replay value to every game. it redefines gameing today and definitely worked out for this generation. its the main reason why i spend my spare time playin the 360.

i can see what ur sayin about leavin it in the developers hands is a big mistake cuz it could ultimately become a joke if it doesnt compare to the 360's.

my point is... this has already worked out for Micro$oft. Sony is now tryin to see if it will work out for them (which it could) and in that case Nintendo will adopt it probably before the next generation. all in all ideas are being stolen and twisted for competition

Sony has never been the kind of company to force developers into anything. MS has a policy that requires every developer to have a certain amount of points, with a minimum and maximum amount of achievements. Sony will NOT do this. Some games will have them and some wont. And itll be looked at as a good idea that didnt work because some people will be rewarded and others wont depending on the games they play. Without a policy or standard, it wont work. Itll be looked at as a good idea that had potential, but didnt pan out. Yes the acheivement system HAS done wonders for the 360, but thats because everyone is on the same playing field. That wont be true with the PS3. Its an afterthought by Sony, and it wont be a popular addition like it is on the 360.

Id imagine that eventualy id be standard to have them, however how many and what they encompass would be upto the dev. It wont be standard this year tho, however there will be a few old games which have already prepared, resistance for example.
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MIB911

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#23 MIB911
Member since 2006 • 1720 Posts

anyone think this isnt a cheap attempt to take business? u dont have to be a PlayStation fan...

i agree with what someone said earlier that this strategy has been used for years by all companies but i have NEVER seen something this drastic especially in the video game world. they arent even gonna change the name of the idea (achvment to accomplishment PLEASE) they "borrowed" for obvious experimental sale uses.

who is Sony trying to fool? like no one noticed Spider-man 3 and PlayStation 3 look the same :roll:

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whitelightnin27

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#24 whitelightnin27
Member since 2005 • 223 Posts
how has no one metioned that the PS3 already has a game with accomplishments, or "achievements". I already have like 15 accomplishments on the Darkness and could get more but the online on that game sucks so i wont play it
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teebeenz

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#25 teebeenz
Member since 2006 • 4362 Posts

anyone think this isnt a cheap attempt to take business? u dont have to be a PlayStation fan...

i agree with what someone said earlier that this strategy has been used for years by all companies but i have NEVER seen something this drastic especially in the video game world. they arent even gonna change the name of the idea they "borrowed" for obvious experimental sale uses.

MIB911
Once again dude, this is nothing new. MS didnt invest highscores, MS didnt invest rewards, MS didnt invest unlocks. They have been round a long time.... tho Im betting theyll be the first to slap a trademark on them.
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MIB911

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#26 MIB911
Member since 2006 • 1720 Posts
well as far as i'm concerned GamerScore and highscores (which i agree are as old as video games themselves) are two totally different things as well as achievements and unlockables (content) are also different so it is sorta new. i wouldnt be surprised if they trademarked it anyway... u know M$
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shawn7324

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#27 shawn7324
Member since 2006 • 8690 Posts
[QUOTE="MIB911"]

anyone think this isnt a cheap attempt to take business? u dont have to be a PlayStation fan...

i agree with what someone said earlier that this strategy has been used for years by all companies but i have NEVER seen something this drastic especially in the video game world. they arent even gonna change the name of the idea they "borrowed" for obvious experimental sale uses.

teebeenz

Once again dude, this is nothing new. MS didnt invest highscores, MS didnt invest rewards, MS didnt invest unlocks. They have been round a long time.... tho Im betting theyll be the first to slap a trademark on them.

I agree with the fact that highscores & unlocks are not similar to the Acheivement & Gamer Score system, but without a doubt can keep from making an issue out of Sony wanting to implement a similar system, because such business tactics have been in use forever.

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NumenDivinum

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#28 NumenDivinum
Member since 2007 • 889 Posts

Once again dude, this is nothing new. MS didnt invest highscores, MS didnt invest rewards, MS didnt invest unlocks. They have been round a long time.... tho Im betting theyll be the first to slap a trademark on them.teebeenz

There's a difference between game specific rewards and high scores that go nowhere outside of the game itself and a very smart feature that comes packaged with a system and works universally with all games by default. People can see them without having to be there when it happens or see the actual game being played.

You're downlplaying that it was a creative decision on Microsofts behalf.

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zombiepigeon

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#29 zombiepigeon
Member since 2007 • 829 Posts

I doubt it, really. Some games will support them, but Sony has never been focused on unification with third party developers, especially ALL OF THEM, to create something like achievements, which requires such dedication.

Sony is more about letting developers do their own thing, not all do something, even as simple as achievements. At most, they will only be in SCEA published or developed games, not all.

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teebeenz

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#30 teebeenz
Member since 2006 • 4362 Posts
You're downlplaying that it was a creative decision on Microsofts behalf. NumenDivinum
No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience.
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MIB911

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#31 MIB911
Member since 2006 • 1720 Posts

[QUOTE="teebeenz"]Once again dude, this is nothing new. MS didnt invest highscores, MS didnt invest rewards, MS didnt invest unlocks. They have been round a long time.... tho Im betting theyll be the first to slap a trademark on them.NumenDivinum

There's a difference between game specific rewards and high scores that go nowhere outside of the game itself and a very smart feature that comes packaged with a system and works universally with all games by default. People can see them without having to be there when it happens or see the actual game being played.

You're downlplaying that it was a creative decision on Microsofts behalf.

EXACTLY my point once again!

no matter how u beat around the bush it all boils down to a stolen idea! i am NOT an anyway suggesting that this is a new marketing strategy even for Sony. i'm simply saying this is one of the most open and in ur face kinda moves that anyone could make!

M$ had no idea this system ws gonna have half the success it has had. if Sony had introduced the "accomplishment" system originally then ok it was fair and they had the right but they didnt. Sony realised they needed something (from M$) to use to compete and essentially steal business cuz they released late as it was. IMHO this was a cheap shot

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teebeenz

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#32 teebeenz
Member since 2006 • 4362 Posts
At most, they will only be in SCEA published or developed games, not allzombiepigeon
Guess we wont know till at least April or so next year. The Home upgrade of the base PSN tech wont go to devs till August, Home itself wont be out to the wide public till around october. As for the phone and PC based home stuff, not to sure when thats due tho it seems it maybe ready around the same time.
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zeroproyect

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#33 zeroproyect
Member since 2005 • 465 Posts
at least they will worth something.. ..
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shawn7324

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#34 shawn7324
Member since 2006 • 8690 Posts

[QUOTE="NumenDivinum"]You're downlplaying that it was a creative decision on Microsofts behalf. teebeenz
No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience.

Some games I've played I would have normally passed on, but because I thought I'd might want to grab some acheivement points off of them I've given them a try. Several of those games turned out to be very enjoyable, but I guess me extending my gaming boundaries and having even more fun is useless.

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NumenDivinum

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#35 NumenDivinum
Member since 2007 • 889 Posts

No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience. teebeenz

Well I'm glad that you think it was a smart choice, but whether or not is useless is totally subjective. A lot of people over forum's have admitted to playing and even buying games that they never would have bought just for achievments. Then you've got several people on these forums with over 10,000 plus achivement points, and you can tell that they strive to achieve them and it ultimately adds more to games in terms of replayability and longevity.

I'd say that puts it above the realm of "uselessness". Not to mention Xbox Live arcade is bustling and there's several transactions every day, and people actually pay for games like Geometry Wars where there's no multiplayer and only a scoreboard. It must matter to somebody. I respect your opinion, I just don't agree at all.

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DZBricktop

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#36 DZBricktop
Member since 2007 • 2914 Posts

[QUOTE="NumenDivinum"]You're downlplaying that it was a creative decision on Microsofts behalf. teebeenz
No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience.

If it didnt add anything it wouldnt be so popular with the 360. And if it didnt add anything Sony wouldnt be adding it to their system. It obviously does add something. What it adds is just different to each person. For me it adds replayablity. Actually receiving something, even if it is only points, to a game for beating it in specific ways, such as FEARS achievement for beating the game without dieing, is something special that intrigues me to try it. Id never even think about doing something like that before.

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TheSystemLord1

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#37 TheSystemLord1
Member since 2006 • 7786 Posts

[QUOTE="NumenDivinum"]You're downlplaying that it was a creative decision on Microsofts behalf. teebeenz
No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience.

I beg to differ, as I've gotten countless more hours out of my $60 trying to get all of the achievements in the game.

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MIB911

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#38 MIB911
Member since 2006 • 1720 Posts

[QUOTE="teebeenz"]No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience. NumenDivinum

I respect your opinion, I just don't agree at all.

i dont think anyone agrees with a word he's said so far and for some odd reason i have shared the same opinion with u on every post lol!

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teebeenz

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#39 teebeenz
Member since 2006 • 4362 Posts
Not to mention Xbox Live arcade is bustling and there's several transactions every day, and people actually pay for games like Geometry Wars where there's no multiplayer and only a scoreboard. It must matter to somebody. I respect your opinion, I just don't agree at all.NumenDivinum
I agree with score boards, they're always good. I never got whats so appealing about adding 1 interger to another. I mean 1 super hard point added to 1 super easy point adds all up to 2 points whch means nothing.
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Pittfan666

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#40 Pittfan666
Member since 2003 • 8638 Posts
So how does this relate to the 360 again?
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club-sandwich

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#41 club-sandwich
Member since 2007 • 8399 Posts

[QUOTE="NumenDivinum"]You're downlplaying that it was a creative decision on Microsofts behalf. teebeenz
No, it was a smart choice, but Im just saying this sorta thing is kinda useless in the greater picture. It doesnt really add anything much over the usual experience.

you are wrong there, achievements add a lot of replay value to games

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MIB911

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#42 MIB911
Member since 2006 • 1720 Posts

[QUOTE="NumenDivinum"]Not to mention Xbox Live arcade is bustling and there's several transactions every day, and people actually pay for games like Geometry Wars where there's no multiplayer and only a scoreboard. It must matter to somebody. I respect your opinion, I just don't agree at all.teebeenz
I agree with score boards, they're always good. I never got whats so appealing about adding 1 interger to another. I mean 1 super hard point added to 1 super easy point adds all up to 2 points whch means nothing.

u never got it? well i'll tell u... ITS SOLD LIKE CRAZY! no one (not even M$) knew this was gonna be a huge thing that made their product great.it may mean nothing to you but to almost everyone one else who has unlocked an achvment, it means something. we all know gamerscore doesn't can't and will not amount to anything its just an addicting popular system that has worked for a company.

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#43 Fratinside
Member since 2005 • 535 Posts

Why does Sony have to copy everyone's ideas?....Honestly think about it they can't even think of a new design for their bloody controller. The controller has been practically the same thing since PS1 and that design they took from Nintendo, and the first design for the controller (the boomerang) was almost an exact copy of the Nintendo 64 controller.

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MIB911

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#44 MIB911
Member since 2006 • 1720 Posts

So how does this relate to the 360 again?Pittfan666

i just said that so it wouldnt draw negative attention or get locked up lol srry to confuse u

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NumenDivinum

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#45 NumenDivinum
Member since 2007 • 889 Posts

I agree with score boards, they're always good. I never got whats so appealing about adding 1 interger to another. I mean 1 super hard point added to 1 super easy point adds all up to 2 points whch means nothing. teebeenz

Well a lot of achivements require dedication and skill. I could agree with you on that point if the achivements werent so well implemented, but the easy one's are far outweighed by the difficult ones. It's not like I could go to Blockbuster and rent 5 games and come out with 5000 more achivements. It takes a lot more then that.

Then a lot of the hype is from recognition. You go into someones profile and see that they've accomplished something that at one time seemed impossible to you and you can congratulate them, ask them how they got it, etc. You get more for going the extra mile in a sense. And also it's not that 1 super hard achievment is equal to 1 super easy achivement. It's usually more like 1 super hard one will get you 50 or 25 and one super easy one will get you 5 or 15. It reflects your gaming dedication.

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BestGamer_Alive

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#46 BestGamer_Alive
Member since 2007 • 173 Posts
thats retarded if they do that a YEAR LATER when we had ours since launch
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#47 11746
Member since 2007 • 40 Posts

how to i get a gamer pic

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#48 MIB911
Member since 2006 • 1720 Posts

Why does Sony have to copy everyone's ideas?....Honestly think about it they can't even think of a new design for their bloody controller. The controller has been practically the same thing since PS1 and that design they took from Nintendo.

Fratinside

i agree and this has to be the most blatently stolen attempt at success Sony has ever tried. They are adopting the most successful system to anything this generation of gaming has seen and not even calling it their own, just adopting it to ultimately take business and edge away from competition

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#49 Fratinside
Member since 2005 • 535 Posts

thats retarded if they do that a YEAR LATER when we had ours since launchBestGamer_Alive

Yes, well Sony is a retarded company, I'm not a M$ fanboy but I do think the 360 is better in every way, it has better games,better accessories, and BETTER ONLINE PLAY. In the PS3 if you want to chat with a friend or check messages etc you MUST exit the game and do that via the dashboard or whatever the hell it's called on the PS3, while on the 360 you can do all that while playing the game, and that's saying alot for someone who hates M$ and Bill Gates.

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#50 Fratinside
Member since 2005 • 535 Posts
[QUOTE="Fratinside"]

Why does Sony have to copy everyone's ideas?....Honestly think about it they can't even think of a new design for their bloody controller. The controller has been practically the same thing since PS1 and that design they took from Nintendo.

MIB911

i agree and this has to be the most blatently stolen attempt at success Sony has ever tried. They are adopting the most successful system to anything this generation of gaming has seen and not even calling it their own, just adopting it to ultimately take business and edge away from competition

Thank you, someone agrees with me, the first design for the controller (the boomerang) was almost an exact copy of the Nintendo 64 controller.