[QUOTE="MIB911"] [QUOTE="DZBricktop"]leaveing the entire thing in the hands of the developers is a huge mistake, and it will be nothing more than an another afterthought, underused, gimmick that will end up being talked about as a "good idea", that didnt work out this generation. DZBricktop
huh? the achvment system has done wonders for the 360! it sells more games that people would usually NEVER buy. it adds plenty of replay value to every game. it redefines gameing today and definitely worked out for this generation. its the main reason why i spend my spare time playin the 360.
i can see what ur sayin about leavin it in the developers hands is a big mistake cuz it could ultimately become a joke if it doesnt compare to the 360's.
my point is... this has already worked out for Micro$oft. Sony is now tryin to see if it will work out for them (which it could) and in that case Nintendo will adopt it probably before the next generation. all in all ideas are being stolen and twisted for competition
Sony has never been the kind of company to force developers into anything. MS has a policy that requires every developer to have a certain amount of points, with a minimum and maximum amount of achievements. Sony will NOT do this. Some games will have them and some wont. And itll be looked at as a good idea that didnt work because some people will be rewarded and others wont depending on the games they play. Without a policy or standard, it wont work. Itll be looked at as a good idea that had potential, but didnt pan out. Yes the acheivement system HAS done wonders for the 360, but thats because everyone is on the same playing field. That wont be true with the PS3. Its an afterthought by Sony, and it wont be a popular addition like it is on the 360.
Id imagine that eventualy id be standard to have them, however how many and what they encompass would be upto the dev. It wont be standard this year tho, however there will be a few old games which have already prepared, resistance for example.
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