So no host advantage right?

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CoreoVII

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#1 CoreoVII
Member since 2007 • 1838 Posts

Is it confirmed? if so i missed it but that would be great. i t means I wouldent have to give my friend host powers cause he sucks, so let me know

peace

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Nellzorz

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#2 Nellzorz
Member since 2008 • 247 Posts

are you talking gears?

if so, then no, no host advantage

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joe11king

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#3 joe11king
Member since 2005 • 879 Posts
they could have easily just patched it for the first one.... all they have to do is use a different kind of connection.
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IamTehN00bness

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#4 IamTehN00bness
Member since 2005 • 487 Posts

they could have easily just patched it for the first one.... all they have to do is use a different kind of connection.joe11king

That's what I thought as well, although according to Cliffy B during one of the various video interviews, it took them over a year using a team of skilled network coders to make it work for Gears 2.

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Phazevariance

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#5 Phazevariance
Member since 2003 • 12356 Posts
Gears 2 won't have host advantage. Gears 1 can not be easily patched.
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Xero319

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#6 Xero319
Member since 2003 • 1673 Posts
I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided.
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joe11king

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#7 joe11king
Member since 2005 • 879 Posts

I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided. Xero319

It's not that people care about host advantage that much, it's just that Gears had some serious issues with it. The host's bullets fly faster and are more accurate, and it's almost like the host can take more damage than other players. It's not really noticible in COD4, just as a comparison.

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djrobst

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#8 djrobst
Member since 2007 • 2404 Posts
depends on the game if it has host advantage or not
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Riaz85

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#9 Riaz85
Member since 2005 • 332 Posts
no matter what they do for hosting and network codeing it still comes down to bandwidth and distance, a good host will have over 1mps upload and preferably in the same region as a Network Access Point, i have 2.4mps upload but i typically dont host because i dont live near any NAP's (having your isp's C.O. near a NAP greatly reduces routeing). also having a solid connection yourself helps.
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Gen007

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#10 Gen007
Member since 2006 • 11006 Posts

[QUOTE="Xero319"]I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided. joe11king

i dont agree with that what he said ive never had a prob with host advantage untill gears. halo i play and never notice people running around with superpowers nor those this happen in cod4 to me. I believe its all a matter of good programming if they discover that theres an host advantage in a game it should be possible to go in and try to offset it like adding lag to the host on purpose to make them in sync with everyone. How do you think they got rid of it in gears 2.

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Burnsmiesta

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#11 Burnsmiesta
Member since 2004 • 1672 Posts
I won't trust it until i see it. I really hope the new improvements stop shotgun whoring as well. I loved playing gears when both teams played tactical.
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grafkhun

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#12 grafkhun
Member since 2006 • 12827 Posts
um, you mean for all future games? If someone is hosting, of course they will have an advantage. Be more specific please.
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joe11king

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#13 joe11king
Member since 2005 • 879 Posts

um, you mean for all future games? If someone is hosting, of course they will have an advantage. Be more specific please.grafkhun

true, but it's really only noticable in Gears. like an above poster said, you don't see people on COD of Halo running around with super powers, do you?

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nemesi609

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#14 nemesi609
Member since 2007 • 570 Posts
[QUOTE="joe11king"]

[QUOTE="Xero319"]I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided. Gen007

i dont agree with that what he said ive never had a prob with host advantage untill gears. halo i play and never notice people running around with superpowers nor those this happen in cod4 to me. I believe its all a matter of good programming if they discover that theres an host advantage in a game it should be possible to go in and try to offset it like adding lag to the host on purpose to make them in sync with everyone. How do you think they got rid of it in gears 2.

thats because halo had a dedicated server, but on games like rainbow six vegas the host hosts the game from their interenet, so in those cases there will always be host advantage on some level. luckily i am usually the host :D

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DopeyDavoid

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#15 DopeyDavoid
Member since 2004 • 5375 Posts
[QUOTE="Gen007"][QUOTE="joe11king"]

[QUOTE="Xero319"]I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided. nemesi609

i dont agree with that what he said ive never had a prob with host advantage untill gears. halo i play and never notice people running around with superpowers nor those this happen in cod4 to me. I believe its all a matter of good programming if they discover that theres an host advantage in a game it should be possible to go in and try to offset it like adding lag to the host on purpose to make them in sync with everyone. How do you think they got rid of it in gears 2.

thats because halo had a dedicated server, but on games like rainbow six vegas the host hosts the game from their interenet, so in those cases there will always be host advantage on some level. luckily i am usually the host :D

Halo 3 is not dedicated and yes there is host advantage, its just hidden VERY well.

Host will still have advantage in one on one sword and shotgun, etc. But only slightly if you all live near each other.

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nemesi609

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#16 nemesi609
Member since 2007 • 570 Posts
there isnt a dedicated server?? i thought bungie hosted from their servers? im impressed they have a very streamlined internet then
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Mwright68

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#17 Mwright68
Member since 2004 • 384 Posts
noobs host...f host
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DopeyDavoid

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#18 DopeyDavoid
Member since 2004 • 5375 Posts

there isnt a dedicated server?? i thought bungie hosted from their servers? im impressed they have a very streamlined internet thennemesi609

There are very few games that have dedicated servers on xbox live, the only one i know of is battlefield bad company.

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nemesi609

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#19 nemesi609
Member since 2007 • 570 Posts

noobs host...f hostMwright68

how can you say that? if no body hosted then how would you play online? but if we went by that mentality then it may be worth the loss of online play

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grafkhun

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#20 grafkhun
Member since 2006 • 12827 Posts

[QUOTE="grafkhun"]um, you mean for all future games? If someone is hosting, of course they will have an advantage. Be more specific please.joe11king

true, but it's really only noticable in Gears. like an above poster said, you don't see people on COD of Halo running around with super powers, do you?

true. Host advantage is prominent in custom games in halo 3, but that's not ranked matches. still though, would of liked the TC to be more specific.

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Cwagmire21

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#21 Cwagmire21
Member since 2007 • 5896 Posts

[QUOTE="Xero319"]I dont understand why people are still talking about host advantage. Unless you have dedicated servers there will ALWAYS ALWAYS ALWAYS ALWAYS be SOME amount of host advantage, simply because obviously the hosts information is recieved and processed almost instantaneously. It cant be avoided. joe11king

It's not that people care about host advantage that much, it's just that Gears had some serious issues with it. The host's bullets fly faster and are more accurate, and it's almost like the host can take more damage than other players. It's not really noticible in COD4, just as a comparison.

Exactly - the only time there is noticeable lag in Halo 3 or COD4 is if the players' connections as a whole suck. In Gears 1 - the code was just so bad it really didn't matter what connections everyone had.