MS will allow developers to make their their games required the HHD, especially MMO's. These games will create some type of "Master Storage File" in the hard drive. Speculation predicts that others games will use this method to improve technical features that allow smoother frame rates, load times, and overall graphical/audio performance. I personnaly believe that most MP games should be using this, just like Warhawk for the PS3. The best thing about Warhawk's memory's storage file it's that when not being used it's very compressed, so it doesn't bother's you much in case you want to download movies and other temporary huge files. This is why I'm not a big fan of DLC, some games take about 500MB to 1GB because of more content that becomes quite painfully to delete and dowload over and over again; such as R6 Vegas, Oblivion (the only game I forgive), GoW, Splinterl Cell, Perfect Dark Zero, etc... Of course, I do delete some content of old games but sometimes I like to play them, and I have to download them repetedly.
Here is the source of the original article from Kikizo.
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