[QUOTE="ace070590"]Btw this is an interesting concept. I would like if they could maybe implement flash backs involving things like this.Thanks. I feel that if Bungie takes Halo players into John's shoes when he was yuonger, enabling them to see his growth as a spartan, it will give players more of an emotional connection with John. Also, I believe that it will give an interesting conecept to the Halo series.I feel that Bungie should bring Halo: Reach's players back to when they first began the spartan project and looked throughout galaxies for children. They should let everyone see how John (Masterchief) got discovered and even let you play as a him when he was a child, bringing more of an emotional glimpse to the chief, enabling players to have a better understanding of who John really is. Let players run around as John, tackling other kids as he was playing king-of-the-hill on the playground. This enables more emotion--a touch of roughness too. It would spark curiosity among players who don't know the background of John. After the king-of-the-hill section, skip to a cut-scence showing Dr. Hasley reach into her purse and pulling out a quarter. Show her ask John to play a game where she will flip the coin and he has to guess which side it will land on. Show her flip it, making sure that it flips several times, showing how John watches it very closely. Show how he guesses the correct-side, the Eagle side, enabling players to see how and why they chose John. Not just because he was a tough boy, but because he was also very intelligent and lucky. From this point, Bungie could veer in several different directions--letting players play through John's past experiences while they maintain a story with the other spartans, somehow mixing the whole thing together.
TheMightyHoov
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