well they both got da same rating, and im new here
so somebody giv me ur opinion
plz!!!!!!!!!
This topic is locked from further discussion.
does one really have to be better than the other? they are both extremely good games each, imo, deserving the scores they got. if i HAD to chose one i would probably pick oblivion because of the customization, length of the game, and just overall great gameplay.
OH GOD PLZ DONT MAKE THE SAME MISTAKE I DID...I TRADED IN OBLIVION. AND I WANT IT BACK SO BADDDDDDD.
GET THE SCROLLS MAN. GEARS IS FUN BUT IT GETS BORING DUDE...AND THERES LAG...AND THAT HOST ADVANTAGE IS LITERALLY WHAT KILLS THE GAME.
Neither are anything special. I'd just get Oblivion. GodLovesDeadYou have pretty high standards then. Just what do you consider a "special" game? To the OP, I'd go with Oblivion because you will get more gameplay out of it.
Gears single player only lasts around 10 hours, Oblivion's single player can last you over 100 hours depending on what you do. If you choose gears you better love playing online multiplayer. I would say get both eventually because they are both great. As for which one is better, they both got 9.6/10, I think it would be pretty straight forward that they are even, but if you really want to know, go to other game reviewing sites, or gamerankings.com.
[QUOTE="GodLovesDead"]Neither are anything special. I'd just get Oblivion. grayoldwolfYou have pretty high standards then. Just what do you consider a "special" game? To the OP, I'd go with Oblivion because you will get more gameplay out of it.
You kidding? A "special" game is an innovative one. A game that takes chances, and risks - and end up doing something new. If it doesn't do something new, it could atleast do something that has been done before - but better. Gears of Wars nor does Oblivion do either of these things. Gears of War is so bland and generic, it's hard to touch after a few days of play. Oblivion is just a smaller, prettier, and duller version of Morrowind. And Morrowind was even cut down too - from Daggerfall. Oblivion is basically a cut-up version of a game that was cut-up in the first place. Plus, Oblivion is extremely short. I don't care what anyone says. The Main-Quest is ~5 hours long, and about the same for the other guilds. It's very short for an RPG, and there's not too much content.
You have pretty high standards then. Just what do you consider a "special" game? To the OP, I'd go with Oblivion because you will get more gameplay out of it.[QUOTE="grayoldwolf"][QUOTE="GodLovesDead"]Neither are anything special. I'd just get Oblivion. GodLovesDead
You kidding? A "special" game is an innovative one. A game that takes chances, and risks - and end up doing something new. If it doesn't do something new, it could atleast do something that has been done before - but better. Gears of Wars nor does Oblivion do either of these things. Gears of War is so bland and generic, it's hard to touch after a few days of play. Oblivion is just a smaller, prettier, and duller version of Morrowind. And Morrowind was even cut down too - from Daggerfall. Oblivion is basically a cut-up version of a game that was cut-up in the first place. Plus, Oblivion is extremely short. I don't care what anyone says. The Main-Quest is ~5 hours long, and about the same for the other guilds. It's very short for an RPG, and there's not too much content.
If you define "special" merely as "innovative" then sure, neither of these games are special. However, I think that your definition of "special" is rather limited. Games that are truly innovative are few and far between these days, they all build on their forebears. Personally I'd define a "special" game as one that sucks me in so that I want to play it until I've done everything I can do with it. Gears of War did this, and I still play it from time to time. Oblivion certainly did this, and in fact I still haven't done everything there is to do. I haven't even finished all of the Guild quests yet, I've been too busy wandering around doing other things. The fact that I'm still playing this game regularly, 15 months after buying it, is testimony to how good I feel this game is. Believe me, I get bored easily. I disagree that Oblivion is short. The main quest is short, but that's not the same thing. To be honest I think it's a good thing - it lets you take care of it quite quickly then you can get on with exploring the sandbox which is really what the game is about. When I think of games that are special to me - ones that have sucked me in and that I have played for months on end, I come up with Super Mario Bros, Doom, TIE Fighter, ELITE 2: Frontier, Sim City 2000, Half Life, Phantasy Star Online, Metropolis Street Racer, Halo, KOTOR and Oblivion. At their core, none of these games is innovative, and therefore by your definition none of them are special. However, every one of them has that certain something that kept me coming back for more for months, if not years. Surely that makes them special? Your point of view is intriguing, and made me really think about what I define as a "special" game. I disagree with you, but thanks for giving me food for thought.Oblivion 100%
I'm at 75 hrs on my 1st guy and 20 hrs on my 2nd guy.
BEST GAME EVER.
So freaking epic... I've played with my friends for like 6 hours straight.
Gears is fun for a week... then it sucks.
O-FREAKING-BLIVION.
The games are really different in a big way. GoW, if you want a high action packed + gore game, fun multiplayer with friends. Oblivion although you can also add the action theme to it, its really an RPG. Venturing, doing quests and subquests equip different types of armors + weapons, cast spells and all.
I have both, but if you can only pick 1, I'd say pick what genre you really like. If not, these might help. GoW is fast paced and you can easily end the game but definitely enjoy it. Oblivion on the other hand offers lots of things you can try out, from different races to different classes/profession. But the thing is, its really looong and I easily got bored with it. If you ask me which game I could play again, I would pick GoW.
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