why do all movie games ****

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SoUtHhOlLiZ

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#1 SoUtHhOlLiZ
Member since 2005 • 681 Posts
why?
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ROFLcopter_69

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#2 ROFLcopter_69
Member since 2007 • 347 Posts
if you mean suck, i dont know why, they are given soo many oportunities for a good game, they just seem 2 blow it most of the time.
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The_Chronicle

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#3 The_Chronicle
Member since 2005 • 852 Posts
Chronicles of Riddick Escape from butcher Bay.
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m0n3z

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#4 m0n3z
Member since 2007 • 60 Posts
Probably because the hype surrounding them is usually so huge.  But I agree, most of them do blow.
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joomen

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#5 joomen
Member since 2005 • 423 Posts

Chronicles of Riddick Escape from butcher Bay.The_Chronicle

that game did rock but it wasnt based on a movie, just a character from a movie 

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cheezisgoooood

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#6 cheezisgoooood
Member since 2004 • 6130 Posts

 The reason is simple:

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mojahid_1st

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#7 mojahid_1st
Member since 2003 • 662 Posts
I think games that are based on movies may not have the same freedoms as games that are developed by gamers.  It could be that the producers, writers, and directors of the original movies are too involved in what goes on.  Also most movie based games are usually released on the same day as the movie, so time limitations may mean the games are rushed to completion... i may be wrong, but i reckon that I'm close..
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cjdaweasel

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#8 cjdaweasel
Member since 2004 • 1560 Posts

I believe that EGM did an article about this a year ago or so, where they went around to different dev studios that had made spectacularly crappy games and asked them what went wrong.

While trying to paraphrase the article here would be an injustice to its scope, one part of the reason that most movie to game adaptations were poor was that in order for a dev to get a contract to make said game they have to either:
A) bid on the franchise or
B) buy the rights to produce a game based on said franchise.

This creates a problem because every game, as you hopefully know from Economics 101, requires a budget. Once you put money out there just to acquire the license, that's money gone that can't be put towards the game. So they have to start out with a less money and a deeper red line.

There were a couple other reasons, but that was one that was constantly reiterated by several that EGM interviewed.

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