Far Cry 2 Interview
Creative director Clint Hocking talks about how Far Cry 2's day/night cycle will affect gameplay.
Creative director Clint Hocking talks about how Far Cry 2's day/night cycle will affect gameplay.
Take a look at the console versions of Far Cry 2!
In this episode of Start/Select, GameSpot UK travels the globe to bring you coverage of Ubidays, plus interviews with the developers of Prince of Persia and Ninja Gaiden 2.
Clint Hocking, creative director at Ubisoft, tells us about all the new details on Far Cry 2.
Check out the hot new trailer for Far Cry 2!
A short teaser for our exclusive trailer of Far Cry 2.
The development team of Far Cry 2 gives a brief overview of the production of the game.
In a Start/Select Ubisoft special, GameSpot UK talks to the developers of Rainbow Six: Vegas 2 and Far Cry 2.
Clint Hocking, creative director on Far Cry 2, explains more about the game and its African setting.
The Far Cry 2 development team explains how it went about re-creating the African savannah.
Clint Hocking talks Far Cry 2 at the Leipzig Games Convention 2007.
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