A Painful Delve Into Uninspired, Uninteresting, Badly Designed List of "What Not To Do" In Game Making.

User Rating: 2 | Planet Alcatraz PC
I will keep this short and sweet, as the game in question deserves even less that that.

Graphics: The Game is Pretty by Indie Standards, at least world wise. The world is breath-taking and well made, even well thought out. Sadly, The character models cannot say the same.
The game starts off with Character creation, which allows as much customization as a Mister Potato head with predefined slots can be (Though Less fulfilling). There is about 2 character models throughout the game (One male, One female) and they all are about as Average as one can get.

Gameplay: If you thought maybe the graphics could be forgiven as long as you receive a nice old School experience (IE Fallout 1 and 2) then you were Mistaken. The character creation boasts Charisma as a stat, as well as shows off a couple of stats like First Aid, and Thievery. But really, if you choose ANYTHING but Attack stats, you will die in the first fight of the tutorial (Even on Easy you can die 1 hit) so the Character creation is nothing but an excuse to pad the game's feature list on Merchant Sites. Just like the 5 slides and 3 options each facial "Customization" (Which all look the same).

The Gameplay boils down to turn based Fallout 1 and 2 action, but in a live action scenario where your characters stand at attention, until they attack, at which point you let loose a haphazard looking animation. Unfortunately, the stat system is so unrecoverable, combat might as well make every encounter a coin flip. I am not kidding when I say, Combat is purely luck.
My first experience was pumping up my constitution and dexterity, starting the game, going through a lame music video which was supposedly a backstory cutscene, Got off the ship, entered the first tutorial battle, and was 1 hit killed by a critical hit.

Sound: The Music in this game will be the first thing you notice. It is nostalgic and interesting. Sadly, the rest of the game music afterwards sounds like something ripped from a Japanese Shoot'Em Up (energetic JRock) which does not fit the wasteland feel the game attempts to establish.
The Voice Acting is absolutely horrid. Not only does your character Sound like a Non-English speaking Australian attempting to speak like Duke Nukem, but that same voice actor (With some poor sound editing) Attempts to do everyone else's voice too, as well as some Racist, Stereotype Tribesmen voices for the Black Characters.

Story: The writing is awful (You can tell it is badly translated from German most likely) and when I say writing, I mean "Well I shoot can good" as your common dialog Quality.
The Story is your run of the mill "Choose Your Own Adventure" type game:
Character A is sentenced to Prison, gets free somehow, gets retaken and eventually freed again to go about and help different factions. Unfortunately, it is also horribly done so the game falls far below average in the writing department (It makes Michael Bay seem Nuanced and Brilliant).

In the end, to sum things up:
The game is an Attempt to cash in on the resurgent popularity of Fallout and the Post Apocalyptic genre in General, with no real effort put in from the Cast or Crew.