-Beatz-'s comments

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-Beatz-

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I loved Superstar Saga and especially Bowser's Inside Story to death, but I'm kind of wary about this. It looks like it's more 2.5D, whereas SS, PIT and BIS had more just a 2D style. Either way, I don't like the style of the whole game. Mario seems to have weird animations too.

Also, I know Bowser's Inside Story might have sounded equally as dumb when it was first announced, but...seriously? In Luigi's dreams? It's like playing SMB 2, but without the temporary illusion that you're doing something that actually matters.

Who knows, maybe they'll spin it into something significant and more wide-spanning in the M&L world, but I don't find the idea of playing a whole game inside one character who is sleeping overly appealing. Bowser's Inside Story, I guess, got around that, to a degree, by still having the Bowser segments, who moved around the actual Mushroom Kingdom, but Luigi sleeping?

Eh, we'll see, I guess.

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-Beatz-

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@BlakMagix89 You're a moron.

I do own a PS3, but you're still a moron. Stop. Stop, and go back to 2007.

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-Beatz-

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@shnelle When they realized it's just for Windows.

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-Beatz-

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@RodneyRam Because when you compare the exact same game, that matters.

Silly GameSpot. Tisk, tisk, tisk.

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-Beatz-

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@Bakh77 @1Stephen1 I still opt for a keyboard and mouse in an FPS game whether you're headshotting with a crossbow, not killing anyone and just doing a "choke-choke" or slapping a buffalo.I get it if you've been conditioned to have become more acquainted with a controller, but if you used both control inputs equally, then it's very doubtful you'd say the keyboard and mouse is inferior.

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-Beatz-

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@keyb0red Wouldn't that rather suggest, then, that YOU sold your soul to the devil if you find "a game with such simple 8-bit pixel graphics" so fun that you can't stop playing it?

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-Beatz-

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Reading all this serious discussion in the comments section is deliciously amusing.

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-Beatz-

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In my opinion, storytelling is much better when presented visually and verbally. In games, I can see what exactly happens, hear people talking, maybe even a narrator, and I'm able to progress and not feel bored more than with, say, books. Also, games are like movies, only that movies skip the "getting from one place to another" part, while in video games you generally when getting somewhere, initiate a scripted event and then go onto the next. Basically, it's not hard to fit the same kind of story into a game, because what the characters are saying can be said in-game (which is better than reading a book), and when in books something is described, then in a game, you can actually see it for yourself and explore. Also, story progression is handled in cutscenes. When I read a book, I always read, and imagine the scenario at the same time. Video games can be done the same way, only that you don't have to imagine the scenario and add what the people are saying, but you can actually see it for yourself.

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-Beatz-

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The first in this series of features, and easily the best.

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-Beatz-

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"Should it work half as well as advertised, expect to see the gaming world thrown into upheaval by a box no bigger than a deck of playing cards." SHOULD it work. That's what's happened countless times in history. Something is promised, but in reality, it's not as good as it was advertised. We can only hope, because if it really is as good as it sounds right now, then only a madman would not use this service. Especially me, since I can then play games on my laptop, and my brother can play on the desktop PC. At the moment, the laptop is only/mostly for internet, but that's going to change (hopefully).

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