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Funny AIM conversations.

I don't have much time to type something large up, so I'll be providing a boring clip show like tonight's Simpsons re-run.

________________________________________________

*Removed*: If you try to use this ability, the Goomba exclaims, "What?! You think I'm actually going to reveal all my tricks to you at the show? Wait for the game."
*Removed*: I just thought I would share that with you.
disporak: Why thank you.
*Removed*: It's a quote from the E3 version of Paper Mario.
disporak: Yeah well, "Fuzzy pickles" to you. =p
*Removed*: Hmm...
*Removed*: A little pickle, some peanut butter, nice sourdough bread...
*Removed*: Now that's good stuff.
disporak: You forgot the pocket lint.
*Removed*: Let's see, you put the sourdough bread in the toaster for a while, and stick your hands in your pockets while you wait. Some of it gets into your fingernails, and ultimately, into your food.
disporak: But what if you are posting without any pants on?
disporak: I suppose one could opt for "Don't Care."
*Removed*: Bah. Pants are required for peanut butter pickle sandwhiches. Otherwise, where do you get the lint?
disporak: You could always loot the dryer. But peanut butter pickle sandwiches are thought to be better with pants, especially when with company.
*Removed*: ...
*Removed*: You win.

________________________________________________

*Removed*: Yeah, I'm studying. What's it to you?
disporak: Isn't it...early?
*Removed*: I even have tomorrow to work on this stuff, yet I'm working on it today!
disporak: Second day and already a test.
*Removed*: Meh.
*Removed*: My classes are a lot easier than everyone suggested they would be.
disporak: Nice.
*Removed*: Err...at first glance, anyway.
disporak: I'm in almost all honors classes. >_>
*Removed*: I've only had each class once.
*Removed*: Honors blows. Hopefully in your school all the AP bound kids aren't total blowhards.
*Removed*: I think if they hadn't been total jerks, I would've graduated taking some AP classes.
*Removed*: As it was, due to the social aspect of HS, my grades fell off, and was forced to leave.
*Removed*: But now I have pills! :-D
disporak: Lol.

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disporak: I want to see how Special-K's friend's projection TV turn out.
disporak: *turns IT HAS AN S
*Removed*: An S?
disporak: yes, an s.
*Removed*: Oh.
disporak: I'm such a poet.
*Removed*: I have a Q.
disporak: =S
*Removed*: What's an S?
disporak: plural
disporak: You are very confusable in the wee hours.
*Removed*: GAH
*Removed*: DO NOT LOG ME OFF YOU STUPID COMPUTER
*Removed*: SO WHAT ARE S???
disporak: plural!
disporak: turns!!
disporak: SSSSS
disporak: ess
*Removed*: OHH.
*Removed*: YOU MISSPELLED TURNS
disporak: LOL

________________________________________________

*Removed*: Three.
disporak: Two.
*Removed*: One.
disporak: Zero.
*Removed*: Negative one.
disporak: Negative two.
*Removed*: Negative three.
disporak: Infinity + 2. I win.
*Removed*: Negative infinity.
disporak: My number is higher than yours.
*Removed*: The absolute values are the same.
disporak: We aren't playing with that ruleset.
*Removed*: Who decided that?
disporak: Besides, mine is infinity + 2.
*Removed*: Infinity + x = Infinity
*Removed*: Err...
*Removed*: That's not rigth.
disporak: Infinity + 1 more than your number.
*Removed*: Infinity + |x| = Infinity
*Removed*: Your logic is flawed.
*Removed*: A is a.
disporak: And B is b.
disporak: I have one! Alakaiser is stupid. :3
*Removed*: But what is stupid? Stupid is just a symbol which a society has associated with something.
*Removed*: Stupid could mean anything.
*Removed*: Stupid could mean "a flowing stream of intelligence"
disporak: And society has associated stupid with you.

Goodbye, Summer.

School starts tomorrow. I dread the hour that I must wake up and be forced to this educational prison. I also won't be online as much as my parents make me cut down on gaming and computer time to focus on my studies. Why I do not know.I have always maintained good marks. Oh well.

The Entry of Loathing Redux: Why I hate EB Games.

So I'm having a fine and dandy day with $20 in my pocket to spend. I take I nice trip down to Electronics Boutique in search of something to have a fun time with. Lo and behold they have Guilty Gear X for a mere $15. I immediately snatch it up to buy and take home. The cashier rings me up and I walk to the car. I Open up the bag and hell, I was given a pre-owned game. The box I took up to the counter didn't say pre-owned. Plus, the danged thing didn't come with a manual. I was pissed. I take the game in and find there are no other copies or even manuals. To heck with it, I take the game anyways. I pop the CD into my Playstation 2 and had a great time...for all of two matches until the smurfing thing crashed. I tried again and it crashed again. Oh my god, then I was in "HULK SMASH CORPORATE ENTERPRISE" mode. I take the defective game back and since there are no more copies, only get a refund. I wanted to play Guilty gear X, very badly. But the other EB near me didn't have the game, either. Now I'm sitting here craving to play GGX. Stupid EB. Olaf should unleash his hot fury on them.

That's from a few weeks ago. Here is another tale from the frustrating store.

I pre-ordered Phantom Brave asking specifically for the Limited Edition version with the soundtrack included. The clerk says sure and I put down my $35. Two days after the release I come back to pick up my copy. I hand the cashier the receipt, pay the rest of my dues and the cashier fumbles around trying to think of what the heck Phantom Brave is. He finds it...and it isn't the Limited Edition. But that doesn't matter to me right now so I just take the game and plan to return it for my rightful purchase.

The Entry of Loathing: Why I hate idiots.

Because they are idiots, of course.

*Clears throat* It has been said before that when school lets out the mindless droves of energetic 13 year olds come to the forums the feed on our IQs. It's no shock that it has happened this year, but the shock is that it came in a higher ratio. Since the new features came, it opened up more questions to be asked and more large FAQ threads that no people who ask the questions bother to read because it's "omfg to long 4 real." This creates many, many repeated question threads that could be prevented if the new users had the attention span of an ant.

These annoying threads are doubled with all the "wats ur favorite game???" and "rate my collection plz!!" threads that clutter up GGD. These topics are what keeps many old forum regulars and even mods in UCBs, and give me reason to detest idiots. Overall, it detracts from the community aspect of the main boards. There is no way to distinguish all the friend grubbing Gamer1314's and Masterchief5353's out there when their opinions are limited to "I dun liek taht game it sux =|".

That is all.

US and Canadian forces ally to form an attack on Europe.

4:57 PM Eastern Standard Time, Friday, September 3rd, 2004.

Due to recent announcements the US and Canada have called off the war with few "J" named people decimated. This news story shocked many North Americans but pleased the Europeans; something that should never happen. Here is a direct quote from our frontline reporters:

"Earlier this week, Nintendo of Europe announced that The Legend of Zelda: The Minish Cap, the all-new GBA Zelda adventure that debuted at this year's E3, will launch across the continent on November 12 of this year. But while the European market is usually the last to receive games, in this case it'll be a close second, because the Japanese release of the game is set for November 4, while the North American release is scheduled for January 10, 2005."- GameSpot

Now that the two countries have joined forces, the outlook for survival in Europe is slim. Many Zelda-fanboys have already started to assimilate Nintendo's American, European, and Japanese headquarters in order to posess the sacred cartridges and work Miyamoto's brain like a dog.

For more on this, turn your radio to a local news station.

The US has broken ties with Europe and is now preparing to war with Canada.

12:59 AM Eastern Standard Time, Friday, September 3rd, 2004.

At 12:39 AM Eastern Standard Time on Friday, September 3rd, 2004, the Ottawaians declared war on the US. The president has chosen to retaliate and has broken a treaty with Europe for France's connection with Quebec. As of now, all children, women, spaghetti stealing relatives, and internet pedophiles should immediately take cover in their house or other shelter to avoid the incoming horde of geese armed with Alka-Seltzer. We advise Canada to surrender their weapons of mass destruction at once. here is the quote directly from our president: "We know you have....weapons...of mass destruction....Canada....surrender them to us and we--I mean you....will not be harmed..."

Moo.

Yes, that is the sound of the misplaced cow in Jabu Jabu's belly. How he survived the strong stomach acids we shall never know.

But have you ever looked beyond the magical cow and seen the glitches of Ocarina of Time? Besides that strange placing, Nintendo really helped the life-span of the game by purposely including many glitches. Yes, purposely. *ahem* These things are so fun to explore that I'm surprised gamers and reviewers complain about them. (They're there on purpose, fools)

One glitch in particular has caught many players' attention. This is none other than the swordless Link glitch. Exploiting this glitch leads to many, many cool tricks. If you still have that old OoT cartridge or the Master Quest disc for Gamecube, trying out all this glitches will give you some more good old hours of Ocarina of Time.

Phantom Brave: It makes me want to kick the PS2

I need more levels and money, so I pay a party member to create a random dungeon for me. I go in and am doing great, getting about 2000 bordeux and leveling up all my characters at least 3 times. I get to the fourteenth out of fifthteenth floor and see tons of higher level enemies than the dungeon was supposed to have. So I try to get out but the little smurfs take away my only chance of escape with little damage. So I try to fight my way out buy the enemies keep on using a spell that defends them! Every monster is uberly defended, so I try to knock them all off the map. The problem is, every time one enemy is knocked off, the others will gain experience points. But I keep going with this play and it finally comes down to one of my level 7 characters and one level 15 enemy. And the thing kills me. That whole hour of work all gone because of that llama. *grumble*

In my opinion, Fable is another Titanic of the gaming world.

Every once in a while a game comes along and promises to introduce new and stunning concepts never seen before. Ultima Online did this and succeeded. It introduced gamers to a consistent online world filled with live players to interact with. This was something never done before--graphically, at least--and brought on an escalade of mimicking titles. This was because the formula worked. But what if the formula doesn't work? What if the original concept cannot be achieved on the hardware of that generation? Easy; it's ditched, refined, and comes out bigger, better, and later or kept, features taken away, and later refined into another game.

Fable falls into the latter catagory. Peter Molyneux promised so much out of the game. Vast, free roaming enviroments as in Morrowind and multiplayer capabilities. And both of these aspects were ditched to make a more quest-based world. It still has potential, but if it were kept lukewarm for a few more years, so much could be done to make it a better game.

How I see it is, if Fable fails and comes out mediocre, the developers will experience much of the same feeling as the Titanic; it was great to behold in concept, but far too great to be held and brought to life in the current generation. As the developer's ship sinks, they may realize that the time has not come to make such an ambitious game and the title will be reincarnated in a different form when facilities allow.

Either way, I believe that the human mind will always be thinking ahead of technology. The individual just can't comprehend how to get technology to its level.

I watched an ant today.

I was sitting on a rock and pondering. Not much on my mind but nothing. An ant walked by and grasped my vision. My interested eyes wandered with the ant, seeing where it was going and what it was doing. This ant carried a crumb of food --innovation. To feed the groping youngsters and retired old ones alike, the ant needed to succeed in its venturous quest. The weight of "food" bore down on the small insect's back. It was a weight much heavier than he. Some did not want him too accomplish the task; the daunting rocks rolled into the way. But the ant kept trying and conquered half of the crumbling hill, slipping and sliding so it seemed he had done much more. The chunk of food still weighed on his back, until a helping hand came to slighten his burden. Together the two ants scaled the entire mound and snuck under a rock, finally finishing, but maybe not winning. Either the "food" will not be accepted or will be on shortage.

Another ant came along as I sat upon the boulder. This one was searching, working on a trial yet to be finished. My evil side came in, and I buried him like Interplay to Black Isle. But to my surprise the ant dug his way right out of the grave, just as Troika was formed.

And yet another ant wandered by with a heavy load. It seemed that he was traveling elsewhere; to another hole--another country. He crawled along at a slowish pace trying to reach the destination. But halfway through the trail this ant was stopped and gobbled up.

I guess we can learn a lot from our insect friends. Maybe no two species are all that different.