this sounds like another game that fell into the trap of trying to be a "game". the things it does well don't fit into the stereotypical "game", so the devs needed to shoehorn in combat, stealth, etc. it's unfortunate that they feel the need to resort to things like that, but maybe they should have sold it to a movie studio. I still want to pick it up at some point tho
wasn't this exact article posted like a week ago? if you feel you have to constantly explain how a great a value your product is, it probably isn't a great value
this is the absolute WRONG way to set up your business model. you release a product and show the public why it's worth having, you don't force it down their throats on your word that it's the greatest thing ever created. Microsoft needs to go back to business 101
that's cool but I would have been much more interested in a ps4/vita bundle. with as much as sony is touting the vita as a companion for the ps4, it almost doesn't make sense to not have one
"I think the witch hunt was a little bit unjustified there," Carmack said. "I personally am extremely fond of having all of my digital purchases in a curated garden. All of my iTunes, all of my Amazon stuff, all of my Steam things. And it's a positive thing."
yes that would be a good thing, except microsoft was trying to implement it in the absolute worst way possible
I don't play sports games anymore because of exactly this. all the different controls make it a nightmare to just try and learn. one of my favorite sports games of all time was ken Griffey jr slugfest for the n64, and that was about as simple as it gets and was fun as hell because of it. I also enjoyed madden 2001, because again, it was simple and easy to understand and learn
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