Aleksa8's comments

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Aleksa8

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@muthafukas @Aleksa8 Will you accept a bounced $0 cheque? Because with me saving up for a new computer to replace this busted up toaster, that's all I can afford. :(

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Aleksa8

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@Jay2528 @Aleksa8 There is one major problem, actually. Usually most people can't properly beta test a game in the short amount of time they have and the relatively small testing teams they do. By the time they find the bugs, the games have already been packaged and shipped, waiting for a release, and more are yet to be found as it reaches the masses. Bugs that can go up to over 25 GBs sometimes in total!

Personally, I blame shareholders, but it's modern tech that's also adding a lot of pressure to the debugging process.

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Aleksa8

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@Jay2528 It sucks, but lets be honest, back then games had much less room for error due to being smaller. It's like trying to assemble a Jenga tower. The more pieces you put up, the more work you need to make it stable, and the more likely that work isn't going to be stable, anyway. Your best chance of the good old days coming true would be if old-school games were the only thing on the market, sadly. That, or if somehow developmental software suddenly became ludicrously efficient.

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Aleksa8

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@kutulu1 But Wolfenstein has zero content other than singleplayer. :P

But on a serious note, yeah, it's ridiculous. Single player is way harder to plan, design, and program. I find it ludicrous that Titanfall scored as high as it did when Section 8: Prejudice actually offered both a single player campaign and several multiplayer modes at only a fraction of the price.

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Aleksa8

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Edited By Aleksa8

"needs health and armour pickups to stay alive, and he can carry all of his guns at the same time"

Game of the year. No, this isn't sarcasm, it's just been way too long. Now if I wasn't flat broke.

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Aleksa8

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Edited By Aleksa8

@lithus @Aleksa8 @Mule007 When the hell did I say "master race?"

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Aleksa8

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@Mule007 @Aleksa8 @Karmazyn No idea, I can't run it . XD

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Aleksa8

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@Karmazyn I guess you gotta give a little leeway to the first game in a series. Makes sense. Though I still feel that it's far too expensive for a game with only a multiplayer component. I don't own the game, though, (rig can't handle it) so I can't be sure if the multiplayer content justifies the price.

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Aleksa8

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Edited By Aleksa8

It's very disconcerting, however, that they removed jetpacks and exoskeletons. I really hope this isn't one of those sequels where they focus more on "polish and streamlining" instead of content, like CS:Go or apparently Resistance 3 did. Heck, I heard from someone that KZ3 is actually a downgrade of K2.

But from what I see the features they DID show look awesome.

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Aleksa8

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@Sn0wGl0be Offline players in KZ3 had all the weapons unlocked from the get-go. I don't see them changing that.