I am a bit worried seing mercurysteam as developer. Don't get me wrong, I thing Lords of Shadows is a fantastic production and it shows just that on a very high level. However, I am not that happy with some of the gameplay. Fighting even the smallest enemies for about 5 minutes just because the game is heavy on combos? MEH! And I feel this might me combo-related as well if I look at the gameplay. I just hope this wont be the case and it DOES stick to the classic Metroid-gameplay.
Aside from that I am looking foreward to it, cause I haven' t played "Return of Samus" so far, so I am getting to play the remake now. YAY!
OH look, it's "I am Setsuna 2" and that was even confirmed with the same enemies I did spot. That's kinda "meh". I did not enjoy "I am Setsuna" as much as I wanted, but I am willing to give this a chance as well.
The game told me a lot of these things, like shieldboarding (it told me in the loading screen, so did at least three NPCs), how to dodge and parry, how to catch a horse, about dogs and treasure, about reassigning my essence, about fire and updrafts, etc. ...
@Bread_or_Decide: Xenoblade Chronicles X got some of the worst mission designs ever! If you want to continue in the story you have to start harmony-crap. And you don't get any hint WHERE the point to trigger the mission is! You also can have a party of four players, but most of the time you have to bring Elma and Lin, so you cannot start the harmony-things that easily, because you have to grow any harmony with NPCs you haven't taken on your journey the whole time. And don't get me started on gaining money for skells, searching for random showing up items, etc. or the kinda "meh" story.
Okay, to be fair: It's a matter of taste as well and the world of Xenoblade is awesome, but compared with the amazing first game X is a pain.
AndreasRufus' comments