You're assuming that our technology that we've developed in the last hundred or so years is equivalent to alien technology, when for all we know (if aliens do exist), they could be MILLIONS of years more advanced than us. I'm pretty sure they could be traveling faster than the speed of light... like inter-dimensional travel. You need to watch Ancient Aliens, or youtube Michio Kaku.Don't think so, no sentient beings anyway I doubt we'll ever find aliens The closest star besides the sun is 4 lightyears away. That like 24 000 000 000 000 miles or 40 000 000 000 000 km. With a today's rocket travelling at 20000 mph, It would take like 140000 years to get there.
The fastest spacecraft today is the helios 2 (but is unmanned) travels at 150000 mph, even if we achieve that speed with a spaceship it would still take 18000 years to get there, and the helios 2 isn't meant to stop (that means braking). Accelerating in space takes energy but so does breaking.
It might be possible, but first we will have to achieve a way to live a lot longer (which will probably happen) and then travelling to other stars will probably only happen if our star is dying, which is like another 5 billion years.
Also, 4 lightyears is the nearest star, the furthest i know off is about 10 000 000 000 lightyears away.
That's 60 000 000 000 000 000 000 000 miles :?
If you want to see aliens, i suggest you find a way to live a lot longer.
evildead6789
BLaverock's forum posts
Yup, still a troll post. You must have been born in the late 90s or 2000s lol
Yeah, has to be a troll post for sure.
I'm sure it partially depends on the hands, but for me, the gamecube controller was one of the most comfiest of all controllers.
Steam sales are so fantastic. I have so many games I bought for a pittance, and haven't even gotten to them yet! :D
Not interested in Destiny, buy TitanFall looks AMAZING. However, after Xbox One's fiasco, I'll be playing TitanFall on PC.
Microsoft screwed themselves over, and Sony was strategic to let them take the heat because Sony has many of the same policies planned. Thankfully, gamers aren't ready for their consoles to be flopped into totalitarian spy boxes, and I'm glad we fought back. Microsoft likes to point fingers and say: "well, it's up to the publishers whether they want to allow used games," and unfortunately most people overlook the fact that THEY DESIGNED THE CONSOLE THIS WAY. They designed the DRM, they designed the 24 hr check-in, they designed it so publishers can tell you who you can lend your games to AFTER you bought them. It's B.S. Sony's in the front, but PC is right up there. At least with Steam, you don't have to always be connected to the internet to play games, and Steam sales are amazing, with no monthly or annual subscription.
I wrote a little review on Half-Life 2 a while ago. Here's why it's so awesome:
Released in November 2004, Half-Life 2 was met with overwhelming critical acclaim. Praised for its soundtrack, sound, animation, physics, AI, and narrative, the game scored an impressive 39 "Game of the Year" awards. It has been hailed as the "Game of the Decade" and is an all-time PC favourite.
The player follows the story of Gordon Freeman, an underground resistance fighter brought out of stasis to bring down the Combine, a multidimensional empire bent on world domination. As Freeman, the player must fight their way through an array of enemies, including Combine troops, robots, zombie alien headcrabs, etc.
While some missions require the player to escape or defend, most put Freeman on the offensive, kicking a$$ with crowbars, pistols, machine guns, and, of course, the gravity gun, until climaxing in City 17 with an all-out attack on Combine headquarters.
Being a first-person shooter, the guns in Half-Life 2 are important. Fortunately, they look real, sound real, and shoot great. Additionally, the physics engine makes the kill feel significant.
The icing on the cake is the game's story-telling, which involves concentrated characterization, engaging dialogue, and a plot that reeks of epicness.
If you've never played Half-Life 2, put it on your bucket list. You'll be happy that you did!
I liked it as a backstory drop, or prologue, but I don't think I could read an entire book written in this style. Not that anything is wrong with the style--it's powerful, and raw. But it also becomes tedious to follow. The length it's at was good for me, and I enjoyed it.
I agree with Saigo when he suggests cleaning up any grammatical errors before posting, otherwise it's distracting for those reviewing and criticquing.
Additionally, your use of diction is unique, but sometimes seems to be contradictory. When it works, it's fresh. But when it appears contradictory, it's distracting. Often, the best way to write something is also the simplest. That's debatable though. Shakespeare, after all, was one of the most original writers that ever lived by creating his own extensive vernacular. And what better way to make your writing original than to use words in new ways?
All in all, it's good and I'm happy that you've found your own style. I would be really interested in seeing this redone as a long poem and broken into stanzas. It doesn't have to rhyme, but as a poem it would give you more leeway with grammar, and allow your readers to contemplate your word-choice as reflective poetry, rather than formal prose.
One of my favorites out of the entire series, and perhaps one of the truest to the franchise. Many players disliked it after having played the more technological FF7 and FF8. But in actuality, FF IX was considered a return to Final Fantasy's roots.
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