Bloodspectre's comments

Avatar image for Bloodspectre
Bloodspectre

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@outlawst I don't really see PC gaming dying, especially since there are game genres that depend on the platform (strategy games, especially RTS games, come to mind). Modding also remains a massively good draw for the platform. Yes, the prices for upgrades are steep, but only if you absolutely must run the highest graphics settings at all times, which is usually not necessary to enjoy a PC game at console quality.

Avatar image for Bloodspectre
Bloodspectre

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It happened with radio, it happened to movie theaters, it happened with television, and now it has to happen to video games. Every time a new medium of entertainment arrives, the old guard finds it easy to use it as the scapegoat for their society's shortcomings. The funny thing? When the next medium of entertainment arrives, whatever it may be, the people who defend video games now will likely be the ones trashing that new medium in the future.

Avatar image for Bloodspectre
Bloodspectre

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@voldalin Pandas? ... Bamboo?... Monks?...

I'm sorry, voldalin, but Mists of Panderia is THAT way.

Avatar image for Bloodspectre
Bloodspectre

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@I_ArCh0n_I Really? Odd. I've been playing for a while and I haven't felt the need to grind yet. I've been exploring, participating in events, crafting, PvPing, etc... but no grinding.

Avatar image for Bloodspectre
Bloodspectre

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Bloodspectre

I... don't know how to feel about this. It sounds like a cool idea, and Bethesda could pull off an MMO if they wanted to. But the Elder Scrolls has always been a series of exploration and adventure, not bosses and loot. Bethesda can try to make this MMO as unique as possible, but the fact is that where there are players sharing a world, there is competition. The heavy emphasis on loot and competitive progression that hits every MMO in the market (not necessarily raid progression, but progression nonetheless) will overtake everything that the Elder Scrolls stands for, especially immersion. I'm not discrediting this yet since all we have is a teaser, but if the past is any indication, than this is not the ideal direction for the Elder Scrolls to take.