Are you sitting here trying to tell me that the PS2 was stronger than the Cube? Is that what you are insinuating here? The Xbox was stronger than the Cube (barely in practical game use) but to say it was not graphically competitive is such none sense. Look at the games, RE4, Twilight Princess, Rogue Squadren, Star Fox, Metroid Prime 2, Windwaker etc etc. It was competitive and the Cube was graphically superior over the PS2 without question. The fact that people don't know this is baffling.
N64 vs PS1 had more issue. Textures due to storage were what hurt most 64 games. That said, owning a PSX you're overating the graphical capabilities. The games were inferior to N64 games by a margin. They weren't blurry but they were low poly low complexity messes for the most part wiith prerendered everything to make up for a significant lack of power. Something like Majora's mask just crapped all over most PSX games.
As for your edit. Your experience is not reality. If you wanna argue N64/PSX go for it. If you want to sit here and tell me the PS2 was more graphically capable than the Cube you are out of your mind. The WiiU will not be graphically competitve, anyone who thinks it will are completely wrong. However Nintendo did not compete graphically for 1 gen, not 3. FACT.
ActicEdge
No.
Neither the N64 or PSX holds up particularly well today. The more cartoonish art styles worked fine with the pastelled texturing (which I think was due to smaller pixels being stretched out over larger areas? I may be wrong) but if we're comparing the two side by side, I can't give the benefit of the doubt to the N64 despite higher CPU. It's releases look ugly and I find it an eyesore to play on that system.
As for the Xbox/Gamecube gen, I still believe the Gamecube lost in graphic terms although I was overzealous in my initial post.
Log in to comment