[QUOTE="Baranga"]
[QUOTE="hartsickdiscipl"]
hartsickdiscipl
All right, let's ignore the whole engine debacle, which was a complete dick move. Let's also ignore the cIassics Treyarch/Xatrix worked on in the past, like the Quake 2 expansion, Kingpin, Redneck Rampage, RTCW or Die By The Sword.
How does Treyarch suck?
They built COD3 in nine months.
They worked more than a year on WaW having no clue what IW was working on. They only got the engine and had to figure out everything on the fly. And then they were forced to remake MW's multiplayer instead of building upon the very well received COD3 MP.
WaW is easily the best WW2 shooter.
Also it seems to me IW are just a bunch of dicks for acting like this towards Treyarch, but not saying anything about EA's Medal of Honor - which was their original franchise.
I hope my friends and I aren't the only ones who realize that the engine used in MW and WAW is just a re-hashed version of the COD2 engine. It doesn't take a very keen eye to see that. Whether or not it was an original engine when COD2 came out, I don't know. Maybe it was a modified ID tech 3. But the same basic engine is in use from COD2 through WAW, if not MW2 as well.
It's been a long time since those classics (which I find the greatness of Kingpin and Redneck Rampage debateable). World at War is not a very good game. It has some of the worst A.I. I've ever seen, some of the most annoying level design, and some of the most repetitive gameplay in a WW2 shooter. IMO, and in the opinions of most reviewers, COD2 was a FAR better game than WAW. WAW felt like a cheap rip-off of something that used to be great.. which is exactly what it is. The game was also unnecessarily hard, and had completely unrealistic enemy respawning that they didn't even attempt to hide. All in all not a very good game. Halfway-decent, but far from great.
Let's not even get into the steaming pile of waste that was COD3. I don't place all the blame on Treyarch though, as I'm sure Activision was pushing them pretty hard to get the game done fast. It showed. Another example of a mediocre-at-best effort by Treyarch is Quantum of Solace, the bond game. That's one of the most scripted, bland, and generally sucky shooters I've played in a LONG time.
Wow, he makes a great case. I concur.....
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