@alonzo09: I meant when you're actually on different planets with the Nomad. And I think a lot of people were really asking for the return of UNC worlds when they talked about the return of the Maeko.
@alonzo09:Aside from the fact that squad banter seems to be tied to driving the Nomad, I don't think it (the Nomad) would have been missed if the maps had been smaller but filled with recurring and interesting characters. And wouldn't walking around areas of a planet give more incentive to explore? I almost missed a couple of quests (at the Wind Farm on Kadara for example) because I was driving around in the Nomad and thought it was just some random prefab with no name enemies and random junk.
Somehow resetting it to before the alien invasion was my number 1 and only suggestion for how to move forward with Agents of Mayhem but I assumed it would include character customization. Why does it always seem to be one step forward and one step sideways when it comes to video game sequels (spiritual successor, whatever)?
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