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CammieIsWii

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#1 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]Charge 14.99 per monthThen tell players they have to host their own serversHUGE PROFIT!

Voila! An Xbox live model.

mariobros1981

orrrrrrr 1. Play on private servers 2. ?????? 3. PROFIT! for xbl, replace private servers with x-link and you're set!

#2 would be charge them money. :D

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CammieIsWii

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#2 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="razgriz_101"]

[QUOTE="CammieIsWii"]

So in other words... you're taking your ball and going home?

Please enlighten me as to why I am incorrect in my statement.

Danm_999

Im gladly back for round 2.This should make it a quick topic death

http://kotaku.com/5362009/the-numbers-of-warcraft

doubt 1 person can host all that.

I think you missed his point. I doubt he was seriously suggesting that Blizzard move to peer to peer servers.

Of course... EA could pull an "XBL" by charging people who host their own independant Ultima Online servers $9.99 a month. :D

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CammieIsWii

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#3 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]

[QUOTE="razgriz_101"]

truely no point in fighting least research how this would be impossible before posting this bullcrap.

/goes back to listening to Protest the hero.

No point in trying to prove you wrong as you dont listen.

razgriz_101

So in other words... you're taking your ball and going home?

Please enlighten me as to why I am incorrect in my statement.

Im gladly back for round 2.This should make it a quick topic death

http://kotaku.com/5362009/the-numbers-of-warcraft

doubt 1 person can host all that.

I think you missed the point of the thread. :D

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CammieIsWii

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#4 CammieIsWii
Member since 2010 • 157 Posts

Here's mine

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CammieIsWii

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#5 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]

[QUOTE="razgriz_101"]

your second point is one of the biggest fails i have ever seen on this board.It holds less weight than an invisible bag.

razgriz_101

How so? Doesn't XBL make you pay an annual fee, then ask you to host your own servers using Peer-2-peer matchmaking?

truely no point in fighting least research how this would be impossible before posting this bullcrap.

/goes back to listening to Protest the hero.

No point in trying to prove you wrong as you dont listen.

So in other words... you're taking your ball and going home?

Please enlighten me as to why I am incorrect in my statement.

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CammieIsWii

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#6 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]

[QUOTE="dog_dirt"]

yeah cos the concept of paying for things monthly was invented for XBL subscription.

razgriz_101

I think you missed Point #2.

I'm pretty sure XBL invented the subscription + host your own service model.

your second point is one of the biggest fails i have ever seen on this board.It holds less weight than an invisible bag.

How so? Doesn't XBL make you pay an annual fee, then ask you to host your own servers using Peer-2-peer matchmaking?

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CammieIsWii

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#7 CammieIsWii
Member since 2010 • 157 Posts

yeah cos the concept of paying for things monthly was invented for XBL subscription.

dog_dirt

I think you missed Point #2.

I'm pretty sure XBL invented the subscription + host your own service model.

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CammieIsWii

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#8 CammieIsWii
Member since 2010 • 157 Posts
  1. Charge 14.99 per month
  2. Then tell players they have to host their own servers
  3. HUGE PROFIT!

Voila! An Xbox live model.

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CammieIsWii

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#9 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]

[QUOTE="WilliamRLBaker"] um no? FF13 turned out the way it did because of square development not because of 360 inability.WilliamRLBaker

Sorry to inform you but the Xbox 360 is not capable of outputting lossless audio, since it only has HDMI 1.2a and not HDMI 1.3, which is the minimum requrired spec for outputting multichannel LPCM. Xbox 360 is also not capable of bitstreaming lossless audio codecs either.

Also, due to extra fees associated with multiple DVD disc games on the XBox 360, the FFXIII team had to keep the number of discs limited so full 1080p cinematics was not feasable on the Xbox 360.

sorry to inform you but 1.2 is capable of uncompressed pcm 7.1 360 simply does not support it. all so should inform you that the ps3 cannot bitstream them either, Go turn on your ps3 set it to bitstream on hdmi, bitstream on hdmi does not support dts hd, dolby hd or uncompressed pcm 5.1 or 7.1 on ps3.


720p cinematics, 720p gameplay is what I was refering, these not being the standard on the 360 version were because of Square enixs inability not the 360s. but please do post proof the 360 cannot do 720p cinematics or 720p, and that digital foundries comparisons of the game FF13, they didn't admit in their own comparison that all the problems with cinematics their resolutions and gameplay resolution were caused by Square and not the 360 it self.

all so per your original questions which I've all ready answered, it wasn't released in jpn, and you and no one else has official numbers on the sales of FF13 world wide.

Actually, PS3's have been able to bitstream lossless codecs as of PS3 slim. Older model PS3s are also able to decode lossless codecs and output them as Multichannel LPCM up to 7.1 channels.

Xbox 360 can't do either of these things and is only capable of LPCM 2.0 or Dolby Digital/DTS

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#10 CammieIsWii
Member since 2010 • 157 Posts

[QUOTE="CammieIsWii"]

[QUOTE="locopatho"] Haha course, the fact that 99% of PS3 multiplats are the same or inferior to 360 is ignored. Silly boy :P I'll be getting the superior PS3 version if I get any version!

WilliamRLBaker

Well, it's only superior if you have a PS3... the Xbox 360 isn't capable of the PS3 FFXIII features.

um no? FF13 turned out the way it did because of square development not because of 360 inability.

Sorry to inform you but the Xbox 360 is not capable of outputting lossless audio, since it only has HDMI 1.2a and not HDMI 1.3, which is the minimum requrired spec for outputting multichannel LPCM. Xbox 360 is also not capable of bitstreaming lossless audio codecs either.

Also, due to extra fees associated with multiple DVD disc games on the XBox 360, the FFXIII team had to keep the number of discs limited so full 1080p cinematics was not feasable on the Xbox 360.