So, I figure it's been a long, long time since I updated this, pretty much because I've been tired of the site.
Still, it's a place to get an audience. Terrible place, but a place nonetheless.
So I've decided to talk about something that has been bugging me for the last week or so: Final Fantasy 7. You see, Gametrailers had this thing called "The Final Fantasy Retrospective" where they discussed every single FF ever made. I've never been interested in it- the only one I played was Crystal Chronicles and it wasn't too interesting. But watching the whole 15 minute segment on FF7 made me intrigued in the game, because for years I've been hearing from all the corners of the internet about how fantastic the game is, and that it's the best, and Oh God I cried so hard when Aeris/Aerith/who gives a damn how you pronounce it gets stabbed to death.
So then I thought, "So how exactly did Square manage to make people cry over Aeris' death scene?" I mean, the only real time I ever saw this Aeris character was every now and then in some video game article on sites like this, old advertisements in old magazines, and the time my older sister borrowed Advent Children. Gotta say, for a CGI character she was pretty hot in that movie, though I make it a point not to be vocal on these kinds of things since it's kinda stupid to get infatuated with imaginary characters.
So despite never having played the game, watching the death scene actually did make me incredibly sad. It wasn't the graphics- I'm used to CGI that's a thousand times better. I think it was preobably when they started playing her theme that made me sad since the music is really well done. Really great orchestral music- some of it's pretty cool. So it became a situation where for some odd reason I found myself thinking about this chick's character and what made her so likeable that even despite knowing a little bit about her I was able to get really sad watching this death scene.
It's probably mostly the impressions made on me by the collective opinions of people who played the game. I think just timing the music had a lot to do with it and how that theme defines the character.
So even though I've never gone through the 50 hour grind it takes to really get attached to this character, just seeing that scene managed to emotionally staple me to that character and miss her. How screwed up is that?
Then I kinda went around reading more stuff around the Net about how people coped with this game- Escapist.coms' recent story about people who went crazy with the internet role-playing, the petitions to bring Aeris' character back (which made her death even more depressing because I've been in the situation where I was sad enough about a characters' death that it made me wish there was a way to bring them back, so I can relate). Oh yeah, and the psycho cult run by a lesbian couple whose members all believed they truly were videogame characters in past lives.
Even though I've never actually gotten to know this character outside of other people's feelings about her death scene and Advent Children, watching that stuff on Youtube still managed to make me sad, so I guess Square made a really good character- one I could care about without actually playing the game. Enough that I actually kind of empathize with the people who want the character resurrected in some future FF7 adaptation- though that would be completely inappropriate since her death is the most important scene in the game, and reviving her just destroys the significance. She still techincally exists, obviously, but I guess the fact that she can't exactly have a love affair with Cloud makes it an unsatisfactory ending for her.
So, my hats off to Square for that. Now that I've got that off my chest, it's back to Fortess Forever while listening to Futuristic Sex Robotz.
And waiting for Starcraft II.
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