Well Gamespot now makes specific pages for some game DLC, like Hearthfire. And since their "Top 10 Games List" is built on site traffic and not any actual polls - and a lot of Skyrim fans have gone to the Hearthfire page thanks to it being in the news more often this week - that particular piece of DLC has ended up in the list.How can a DLC be in the top 10 games list?
Hearthfire
ShinjiEx
CrimsonpugTwo's forum posts
The advice so far is spot on.
Hopefully you DO have the War of the Lions edition - as the translation is cleaned up a bit, making the plot and story 10 times better and more coherrent. I believe it also took care of a few bugs and evened out the difficulty a bit.
You should always remember that you CAN replay battles that you've already fought - as well as fight random battles as much as you want. This is the "grinding" aspect of the game - and it will help you with the difficulty that DOES get a bit extreme (even during the early levels). My advice - if you run into a fight that you cannot win, change your tactic first, bring in different members and try to start the battle in a different way/direction - if that doesn't work, go grind out some more levels by replaying battles. The good part of grinding in this game as since it is a "strategy tactics" game, no two battles work out exactly the same way, so you won't get too bored doing the same thing over and over again.
Another bit of advice is to work on all of the classes - don't get comfortable with 3 or 4 great team members, work with as many as you can, grinding levels and finding all of their strength and weaknesess - that way you have a more rounded team when you need it, and also it won't seriously affect you if you loose a team member permanently.
Otherwise - have fun and keep on pushing forward. By the end of this game you WILL love it, just don't let some of the difficulty spikes stop you from playing.
Also - Find Cloud and resurrect Aerith!!!! It's the ONLY officially sanctioned by Square way to bring her back to life and actually complete the Cloud / Aerith storyline from Final Fantasy 7 - and one of my favorite side quests in the entire game.
Peace Walker was never released digitally - its only supposed to be available in the "console" collections. The disc based 360 and PS3 versions have Peace Walker (which plays wonderfully on the consoles as well) - the Metal Gear Solid HD Collection for the Vita ONLY included Metal Gear Solid 2 Sons of Liberty and Metal Gear Solid 3 Snake Eater.
Sony and Konami also realized that some folks didn't want to purchase the two games together (some hate MGS2 and some hate MGS3) so they released them digitally seperately. As far as I remember - Peace Walker was never released on its own like the other two games were - not on the PSN and not on the 360.
Fumito Ueda is STILL working on The Last Guardian - all he did was quit his position from Team Ico, then came on as an "independent contractor". It has NOTHING to do with the quality of the game, but rather how he was going to get paid.
Ueda knew for a while that The Last Guardian was going to take a long time to complete - and working as a member of Team Ico and an employee of Sony, he also knew that he wasn't going to recieve his big "bonus" paycheck until AFTER the game was finished, and until that time all he was getting was his standard workmans salary from Sony - which is enough to live on, but not much more. Needing a bigger influx of income he decided to try at it a new way. By quiting his job and becoming an "Independent Contractor", Ueda was able to bid himself into the project for a larger overall pay-check. He knew that Sony knew that they couldn't complete the game without him, so he took a very huge gamble that they would agree to his contractor status - in the end, it worked out.
As a contractor he was able to increase his salary (some think he may have been able to double it), and chances are he was also able to negotiate in his original "bonus" once the game is complete as well.
So all those folks who are doomsday crying because of what Ueda did, just have to realize it was all about the MONEY and not about his relationship with Sony OR the quality of the game itself.
This new guy who quit from Sony, Kenji Kaido, wasn't even working on the Last Guardian project. Sony had him all over their company helping various internal studios.
I rented the Dreamcast the week it came out and Sonic Adventure - I beat Sonic Adventure in the 3 days I had the console. Never touched the Dreamcast again. It was cool, but I just prefered the PS2.
I think in those screens, the draw distance issue is more from motion blur than anything else. Kinda hard to judge draw distance when the camera is in an action scene - as I assume those screen shots are taken from a moving in-game image.
I've also been hearing some complaints that the game looks "too much like GTA4" that its not improved enough. Well that's because Rockstar is using an advanced version of the same engine used to create GTA4 - there is no way they are going to invest in a brand new game engine in the same console generation and when they only used that engine on 3 or 4 games. So I'm fully expecting GTAV to look like a more polished version of GTA4.
Pretty much confirming planes and bikes - awesome!
I'm hoping for a release date announcement soon - but to be honest, with all the awesome games coming out in Early 2013, I hope they hold it off till at least the Summer (at least they traditionally DO release these GTA games in Summer) - June or something.
Timesplitters is most likely a no - as that development team is gone on to a few different developers now. Sure a bunch of them are still together, but they're with a new publisher who doesn't own the Timesplitters rights. They keep saying that they want to make a new one - but the world is working against that.
As for Perfect Dark - I think this one is a no as well, but in this case we must blame ourselves and not Microsoft. Ya see a couple years ago Microsoft released the Original Perfect Dark redone in HD on XBLA and it did not sell very well - at all. Well the thing of it was, Microsoft was actually "testing the waters" and seeing if there still WAS a demand for Joanna Dark and her brand of FPS goodness. The logic was if Perfect Dark HD sold really well, a sequel could be greenlit as there was still an audience there. If the game sold poorly than that meant that gamers really were turned off by the turd that was PDZero and weren't interested in the franchise any longer. And like I said - PDHD sold pretty badly. So.... no, Microsoft won't be asking Rare for a sequel, because they believe that there isn't any interest.
Now was Microsoft correct basing all this on the sales of a remake that a lot of folks STILL HAVE? Probably not, but that's an arguement for another day.
My Haul from yesterday:
Tetris Axis 3DS
Dead Rising 2 Off The Record PS3
NeverDead 360
Bloodstone 007 360
Dungeon Siege III 360
Dirt 3 360
Family Game Night 4 360
Kirby's Epic Yarn Wii
At $10 a game I just couldn't pass them up - and yeah, a couple of them ARE for my kids.
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