@501stormtrooper Opposite of what wesker said. Great character development in the story, but the multiplayer gameplay is random, and the campaign very repetitive. Also, 343 has taken until now to finally fix things that were problems at launch. A lot of Halo fans (myself included) left Halo with 4. Which is why it has the lowest population compared to past Halos.
@TacticaI Sure, I was saying to people during Halo 4's development, Halo was taking alot of COD influence, presumably to attract a larger audience, but the thing is, COD fans dont want to play a game with some COD elements- they want to play COD. And, just like I was saying, as soon as Blops 2 released, Halo 4's population fell drastically.
@TacticaI @CrossChecked I'm not making a case for either game. I'm just pointing out the irony of how devs cant seem to please anyone nowadays. Either you put changes in the sequel and everyone complains about those changes and say the franchise is ruined, or you keep it the same and everyone complains that there weren't enough changes and the series is being milked.
Geez, you get a game series that never changes, like COD, and everyone complains that it's the same every year. But then you have a game like this, that changes things up, and people complain about the changes, as if they want the same game from last time. While I'm a little disappointed with DBNO being removed, I thought this looked pretty fun, I'll definitely be grabbing it.
@AlmityGuitarist One of the reasons the maps are smaller than Reach's forge world is more pieces can be placed since the game doesnt have to constantly render the whole map.
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