Crypt_mx's comments

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Crypt_mx

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@therompenator: lol everything can be earned in game, stop whining

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Crypt_mx

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Edited By Crypt_mx

@neo-rtsd: but there's a lot of it and generally it's light hearted and funny from scene to scene. He said he wants it to be funny like the originals and 7, not that he wants to make it a comedy.

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Crypt_mx

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@darthrevenx: it's the best in series

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Crypt_mx

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@neo-rtsd: have you seen the original films? Humor is a massive component to star wars, they're rarely serious.

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Crypt_mx

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@Coolboy420x: no it's not. It's canceled now plus there's not much info about it anyway, looked underwhelming from the gameplay anyhow.

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Crypt_mx

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@KzerXtreme: Dude the backlash is from a vocal minority, problems always ate exaggerated online. Most X1 owners weren't looking forward to or hyping this game. It hasn't been mentioned in ages on any forum I frequent and most had forgotten about it. I rather then cancel it than release a No Man's Sky just because they feel they have to.

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Crypt_mx

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@SingletreeAve: what lol? HDR is how color is shown, 4k is more pixels and clarity. They're two different things, there are 4k TVs with HDR.

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Crypt_mx

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Edited By Crypt_mx

@Hicks_1: No I read your comment, I just don't agree with it. People learn games quickly and it won't be long before people get as good or better than these "professionals" lol. Ive also seen actual people play this game, and it doesnt work as you think.

This is not in any way dynasty warriors lol and if you think that I really don't know what else to tell you. One is a hack and slash game about combos and killing hordes of AI mindlessly and the other is about tactical player vs player sword fighting with counters, guards, parries and all practical sword techniques you use to think and react. Real players will always be better, more dynamic and more engaging than fighting AI and in a properly balanced game player vs player can be extremely satisfying.

There is no best combo, you have to respond properly to the enemy player and use your characters abilities properly to counter the enemy. You can't button mash, it wastes your energy and you can be parried and countered. Fast characters were strong in the first beta but now they spend energy faster and slower characters have faster blocks. It's still being balanced and adjusted but the majority of your issues don't exist. It had been designed from the ground up to be a player vs player experience and it would benefit in no way from going the dynasty warriors route and being a bland horde hack n slash. If you're sick of those games why do you want this to do that exact same thing? Why do you want that?

It just seems like you know nothing about the game and are talking out of your butt.

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Crypt_mx

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@DAOWAce: dude she had a heart attack, some people just don't recover from that. They seem fine and stable for the time being but her heart just couldn't do it.

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Crypt_mx

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@Hicks_1: what do you mean not professionally done? Last time I checked Ubisoft is a company that has been making games for like 20 years now, I'm pretty sure they can figure out pvp.

What on earth are you talking about? A human enemy is always more interesting to fight than AI, especially in a swordfighting game like this where you control each strike and it's direction. Youre comparing a shooter to a swordfighting game and it's just apples to orange's, horde modes work great in shooters but here it would just be like playing dynasty warriors.

And btw most people love shotgun dancing in gears. All guns are good and serve a purpose, if you're only using the gnasher you're doing it wrong. But gnasher dueling is super fun and rewarding to see who is more skilled, just like a 1 on 1 duel in this game.

Plenty of games have horde mode, if you want it just play gears or cod or halo or any countless number of games that have it. But IMO its just too typical of a mode to add to a game like this, it would feel like they're just checking off boxes to say they have it.