They are maybe too big. if they maybe cut costs and significantly downsize they could become profitable again... check the ego aside and shape your business to adapt to the local and global markets.
ya that sounds lame... haha but you know what i mean.
I can see it now: It will be a paid sub until they can milk money from pre-orders, headstart, & launch. Once members start leaving (perhaps after months of killing end-game), free-to-play should then be implemented. That seems like the general routine. Just enough time to make a that initial $$$ killing.
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