They can start by getting rid of Uplay. Having to use DRM within DRM to play a game, especially one that had a severe browser exploit, is beyond ludicrous.
@Granpire Well, it is obvious he is overweight from the picture on GS's site. To confirm the picture was recent and accurate I Googled images of him to see his full body; it was confirmed.
Weight really affects your overall health; the heavier you are, the more at risk of dying you are from organ failures, among other things. My friend (who was morbidly obese) nearly died from Pneumonia. It wasn't until his experience that he actually started taking me seriously and improving his health through his diet. He's dropped over 200lbs and isn't affected by the majority of things that used to affect him severely (sleep apnea, narcolepsy, extreme tiredness, body pain), still suffering from high blood pressure, though it's much better than it was in the past.
FWIW, my aunt died because she didn't give a damn about the way she lived or ate. Can't really say I miss her; I lose respect for people who don't care about themselves.
@leviathanwing In terms of consoles; it's both. Too short of a lifecycle reduces the proliferation of games on that platform as developers don't want to spend their time learning and creating games for a certain console when it's going to be shoved aside shortly after it's released. Gamers are also more reluctant to even buy said console in the first place due to a rapid release schedule.
Too long of a lifecycle and you see the problem the current generation is currently having on the gaming industry. While you can still create some great games on lacking hardware (Nintendo), it is holding back PC gaming extremely. (Crysis in 2007 (PC only) vs Crysis in 2013 (360/PS3/PC); graphical fidelity actually got worse in many areas).
This is why the console market is volatile.
If they could just do the same thing you can do with PCs; ie upgrade them at any point in time and still have older software work, then we wouldn't have this lifecycle problem. However, that then introduces other problems. It's almost like a catch 22.
I personally would love to see upgradable consoles that still play old games, just at higher performance. A PC-like experience for consoles and a unification of game design would be wonderful. (Graphical options in console games?! Or a forced auto-detect due to stringent hardware choices, more practical.)
I really hope the Ouya starts a trend in the main console scene, I feel it would benefit the gaming industry as a whole.
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