hey guys i been thinking of developing a small game using C.. its kinda like pinball.. :P just a way to pass time.. the thing is, so many physics engines out there, i dunno which one is good enough, any ideas??
Last Remnant----, what a headache.... great graphics but NOT at all my what i wanted, turn based combat, the reason they made it cos people still play it... its NOT GONE...
well, doesn matter, good for those Mac loyals out there, but the thing is, i use PC, from what i kno abt Mac is that, its very rigid unlike the PC, ..... disregarding the mainteance problems in PCs, but well, u need to work hard if u want ur rig to fly high when u insert that game disk into ur CD/DVD drive :P and for doing that u also need a open OS, allowing third party stuff freely, in Mac -- and ALL gr8 APPLE products as a whole, ( i kno as i use a iTouch, iPhone, my brother has a MacBook Pro) thats a bit of a problem.... if they thinkin of developing a gaming console they better understand that it aint the same as making MP3 players and fancy comps :)
Yeah depends on the game, usually i spend hours in grinding or questing (depends on the MMO) and lvl up to the the higher ranks of the game, then enjoy the PK and wars and sometimes demand :P for about 2-3 months and then i move on to the next MMO, well, no consistent MMO for me as such, except, Perfect World, its too awesome to be free, but still it is.
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