You know, if the old scares were getting stale you could just...be more creative with how you scare the player. Silent Hill and Resident Evil both retained their scariness through 3 full games. Dead Space 1 wasn't exactly the scariest game ever, but it was a good start, but instead of building on what they started in the first game and finding new and creative ways to make the game scary, they just gave up. Visceral Games is incredibly talented, and I know for a fact they could have kept the series scary if they wanted to, but the real reason the game went more action-packed is not because they couldn't keep it scary, it's because EA is a sellout company that knows nothing about what makes a game good.
The story was the last remaining hope I had for this game, and if that's not good, then I'm just going to skip this one. From everything I've seen, the tension and atmosphere is just not there (or, at least the horror atmosphere)
@nick-nikol He provided a lot more explanation for his opinion than you did for yours. Your closed-mindedness and self-entitlement are shames to the game and to gamers, not his review
@Zarllo @iloveyourface You mean all the 8's and 9's it's been getting from everywhere else? Basically, other than Gamespot, there's GT (and I'm not even counting that PC Gamer review, since it's been long established that review outright lies and gives facts about the game that are just completely wrong)
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