Loss? Who cares? Besides, he probably did something crappy to get banned? So... good riddance?...
DamageIncM's forum posts
Funny how I went from PC and NES, to PC and Sega, to just PC for a while and then also added a PS2 and later on a PS3.
Think I must just love games. :P
Anyway, the games with the Source Engine, such as the mentioned 'Team Fortress 2', 'Left 4 Dead (2)' and 'Half-Life 2'
are definitely games that are lighter on the system. So that they run more easily than most.
Most people would argue that the engine is just old, and while I agree, it still holds up quite well, especially with the good gameplay to make up for it.
Anyway, I wouldn't really say, even though it's a much-loved ****c, that " 'Half-Life 2' is a must " as was said before.
I'd just try the Demo, and if you like that, go for the full game.
Myself I didn't like the Demo much, I was rather annoyed with it, but I do enjoy "TF2" and "L4D2".
Also, I hope that, by "downloading", you don't mean for free. Because that not a good thing.
But games on the laptop...
Maybe, if you liked the older GTA-games, maybe you could try those on the PC, but that's not really anything new then...
It's just hard to suggest games that would run fine on a laptop.
Could you let us know what is in there so we can get an idea of its abilities?
'Dead Space' is something a more recent laptop of someone I know runs quite well.
Oh, 'Portal' is great as well, also a lighter game, but very original and fun.
I could recommend a bunch more, but I'm afraid they're rather system-heavy...
Hello,
I already posted this at the BioShock-forums, but I think it will take a long time to get any answer.
So I thought I'd also post the questions here, seeing it would probably be seen by many more people.
Does anyone know more about this?:
"I have a problem with 16:9-resolutions:
So I have a 16:10-monitor, with a native-resolution of 1680x1050, but the settings of the nVidia-drivers are so that any 16:9-resolutions aren't stretched vertically to fill the 16:10-display, but they are letterboxed instead.
This is not the problem, the problem is that all games do this, except for 'BioShock'.
Somehow 'BioShock' overrides or ignores this so that it still fills the 16:10-display even though I set it to 1600x900, which is 16:9.
This is very unfortunate because a 16:9-resolution adds a lot to the image, plus the 16:10-resolutions stretch any 2D-elements.
But since it forces to fill the 16:10-screen, completely everything is stretched with a 16:9-resolution.
So the question is: Is there anything I can do to get it to letterbox as any other game would?
I get the idea there must be some Configuration-file I could edit to fix this.
It also caught my attention that there is a "FOV-lock", which I don't completely understand, and is not part of this problem.
But it does NOT have a "widescreen" tick-box or an option to set the aspect-ratio like many other games have.
Is it maybe possible to edit the aspect-ratio somewhere in the files?
It must be possible to get this right, because 'Rainbow Six: Vegas', also on the Unreal-engine, gets letterboxed as well."
Greetings!
lol Holy krap, that seems to be the one. You know your games!
Cheesy name though... "Bad Dudes"... Would've never guessed that. XD
I knew I recognized that title. So yeah, I remember this.
I loved how smooth the graphics looked, they really stood out.
But I also remember getting bored of the game pretty quickly.
There was a similar game... I forgot the name, but it was something like "Battlebots" or "Battlecage" or something.
You had very same-ish robots, but you could upgrade them and all and have amazing battles.
Edit:
Found it, it was 'One Must Fall'. I see it even got another game in 2003.
I'm looking for a game for the NES I just can't remember the name of.
All I can do is give a short description:
It was an action fighting beat 'em up kind of game at least.
And I believe that, somewhere in the beginning of the game, you also had to jump from (moving) truck to truck.
The ****was kind of "modern" I think, sort of "action flick"-like.
You could also play it with 2 people...
That's pretty much it, I think. But I remember it was a cool game.
Does anyone have any idea which game it could be?
Greetings!
PS: The censored part above above was 's t y l e'... -_-
Actually, I'm not getting how you're saying that in the way of "as if you hadn't played it before".
Because, the thing about video-games is, although it's a little different when you know them, they stay pretty fresh.
I mean, I will go and play on my Sega or play an old PC-game and play it like it's new, no problem.
It's not like a movie, those are easier to... be "spoiled", in my experience, and it takes a LOT more time for them to become "like new" again.
But, again, that's my experience.
If I had to pick one I could start over on... pff... I don't knowww...
'The Need For Speed' and 'Need For Speed II' were really cool experiences.
'Wolfenstein 3D', that's one that is a little hard to enjoy today being so old and all.
Myeah, some more games of around that time.
But most later games I can pretty much go and experience again as if they were new I find.
Oh man, that's the one. *nostalgasm* XD
But really? I thought it was pretty clear on depth. I think I know what you mean though.
Block Out... wow... I remember that somewhere in the darkest pits of my mind... :P
Thanks!
Some of the good ol' things about legacy gaming of say anything before N64 and PSX was, to me...
...that the graphics were so "old" and blocky yet artistically and charmingly designed and still made to look great
and actually recognizable without having the technology of today.
On top of that, they made it interactive and animated with effects and all that.
That you could have all these unique features in each game to find out and play with, with indeed only a couple of buttons as mentioned.
And that, even though they had that polyphonic sound or whatever, they could still get immersive effects and music, even voices.
All in all, just create great graphics and gameplay, put real value and entertainment into games.
Which, in my view, really put standards into games, as it proved you don't need today's technology to make great games.
Cause it's sometimes hard to believe how ridiculously bad some games are.
I think people try too hard or go about it the wrong way. Not necessarily just looking at technology, but just "doing it wrong".
And in reply to an earlier post; I actually LOVED those big ol' PC-boxes. XD
I mean, yes, they took up a lot of space and it was kind of ridiculous, but they had something, you know.
I still have one on display, of 'Creatures 2', it looks great and it folds open on the front.
I thought I had more of those, maybe my father threw them away like 10+ years ago...
I wish I knew how to hook up my Sega Mega Drive to my monitor or TV... but technologies clash... :(
Hello,
does anyone here remember or did anyone ever play a certain old Tetris-game in 3D?
And this particular game wasn't showing Tetris from the side, it showed it from above.
So you had to drop and maneuver it into a field of blocks, keeping the vertical depth in mind as you faced the bottom.
The colors were great, the blocks had this futuristic "neon" kind of colors and outlining if I'm not mistaken.
But the gameplay was unique and very interesting to play, as opposed to the ****c Tetris.
I put "DOS?" in the topic-title, but it could have been when I had Windows 3 or something as well.
But I guess that's just as legacy as anything in this forum... :P
Anyway, I feel like seeing or playing it, so if anyone can come up with more information, that would be cool.
Greetings.
PS: That censored word was 'c l a s s i c'... What the heck GameSpot??...
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