I didn't read the article, so I am not sure if they addressed this or not, but WHY would it need to sell 1 million on day 1 just to make money? Wouldn't selling a million over a week STILL be a million sold? WTF?
The game doesn't have to break records, it just has to sell a lotBgrngod
There is a general pattern to how media sells over time. I don't know what it is but then I'm not paid too while the guy who was quoted is. He's saying that, based on how game sales typicall diminish over time they would need opening day totals over a million units in order to be profitable over the expected sales life of the product.
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