The main article is called "meet Dan Houser, architect of a gaming phenomenon" and was just asked why they didn't include a female character and got a simple answer. Why did gamespot chose to highlight "male-only protagonist roster" instead of some about the "big open-world experience that's 100 hours long?" Plus no one is complaining because GTA will eventually have a female lead.
Imo there are too many bad games (that still charge .99 cents) or games you're paying for the brand like Tetris $5, Pacman $6 but there are some great games for the iPod (though expensive) like 2XL Supercross or Real Soccer 2009, Fast & Furious the only thing that games with more stuff suffer from is too little or bad controls
2K9 wins again, Live 09 in close second but they seem to have everyone looking old, squinting, pouting and last again 09 though much improved from last year where maybe two players looked like themselves (IMO)
This has little to do with Japan not buying the 360 because it's American. It's because Japan is very picky, has different taste in games than most, a diminutive variety which Microsoft doesn't really seem to understand. What they need to do is set a base in Japan see whats hood and start from there.
obsession isn't a good thing but for people making my games obsession (on a game) is great, it's nice to see the developers getting into the game so they'll actually make a good game and I never played Viva Pinata but now i think i'll buy it.
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