This part of my personal GOTY awards still revolves around Special Achievements, but this time around they're a bit more prestigious. Time to decide which game looked the best, which sounded the best, stuff like that. The competition has once again been stiff, and even though I haven't even played every worthwhile game 2010 had to offer, I still had a very tough time deciding the winners. In the end I came up with the following, though. Feel free to discuss in the comments.
Best graphics, technical:
Metro 2033
![](http://img98.imageshack.us/img98/1935/metro20101003000419.png)
There is no question about it. The best-looking game of 2010, from a technical point of view, is Metro 2033. Anyone who doubts this statement just needs to play it on a capable PC. That may seem crude, but it's true. Having the most technically advanced visuals since Crysis Warhead, Metro 2033's graphics allow for an unforgettable atmospheric experience that, in my opinion, leaves the original BioShock gasping for air. Many jaw-dropping moments added to the credibility of this dark shooter. Metro 2033 is, without question, the best-looking game of 2010, as well as the most impressive and progressive from a technical point of view.
Best graphics, artistic:
Monkey Island 2: Special Edition
![Image Hosted by ImageShack.us](http://img156.imageshack.us/img156/6402/mi2selr20101130232312.png)
Some of 2010's games were a true feast for the eyes. Some from a technical point of view, others in an artistic sense. Especially the Wii has seen some amazing-looking games with Kirby's Epic Yarn and Donkey Kong Country Returns. But for as far as I'm concerned, 2010's best artistic graphics were showcased in a PC game, a remake of a very old PC game even. The special edition of Monkey Island 2: LeChuck's Revenge received a visual overhaul, with all the environments being redrawn. The result is a truly beautiful piece of work that demonstrates the talent of the artists. Playing through the game is like walking through an enormous, living painting, with every single screen being full of detail and personality, resulting in a visually stunning experience that also happens to be well worth playing from a gameplay point of view.
Best original soundtrack:
Super Mario Galaxy 2
![Image Hosted by ImageShack.us](http://img151.imageshack.us/img151/1841/supermariogalaxy2.jpg)
The great amount of polish that characterised Super Mario Galaxy 2's gameplay, could also be witnessed in its presentation. It had the best graphics on the Wii bar none, and the art design was phenomenal as well. But while the eyes certainly received a nice treatment, the ears weren't forgotten either. Super Mario Galaxy 2's phenomenal orchestrated soundtrack outcIassed even the terrific score of its predecessor. With old and new compositions, as well as some revamped tracks from SMG1, the soundtrack of this game was unsurpassable in terms of quality, which is why it is fully deserving of this award.
Best sound design:
S.T.A.L.K.E.R.: Call of Pripyat
![Image Hosted by ImageShack.us](http://img440.imageshack.us/img440/4473/sspc090610185134pripyat.jpg)
Whether it's tortured screams in the middle in the night, gun sound, or random ambient noise, Call of Pripyat's sound design was stunning all around. It proves that, while good sound design is not as necessary a component of a video game as, say, good visuals, it still can contribute massively to the overall vibe of the game. It may not sound as good as in the Complete mod for Shadow of Chernobyl, but Call of Pripyat does a very noteworthy effort, and subsequently leaves all other games behind in this department.
Best story:
BioShock 2
![Image Hosted by ImageShack.us](http://img59.imageshack.us/img59/2205/bioshock2l.jpg)
The philosophical touch of BioShock 1 may have set it apart as far as video game stories go, but the central plot just wasn't as interesting as it was made out to be, especially after the lukewarm plot twist kicked in about 2/3rds into the game. BioShock 2, while taking it a bit easier on the philosophical side, does offer a central plot that is interesting and intriguing from the first second to the last. It's hard to go into depth on the plot surrounding the search of a Big Daddy for his daughter, but it will suffice to say that the plot succeeds in letting the player progress through Rapture seamlessly for a second time, all the while maintaining an incredibly high standard of quality, with its colourful characters, multiple endings, emotionally involving storytelling, and a whole lot of surprises.
Best writing:
Metro 2033
![Image Hosted by ImageShack.us](http://img258.imageshack.us/img258/9870/metroma.jpg)
It may not be entirely fair to give this award to Metro 2033, seeing as it is based on the book, and a lot of the legendary one-liners have no doubt been taken from it, but it is nevertheless an aspect of the game that deserves recognition, as it has been criminally overlooked. With the central gameplay not being too unconventional, this game relies a lot on atmosphere. Bad writing can destroy that, but in the case of Metro 2033, it underlines and elevates the atmosphere, contributing to the overall memorability of the game. The story is ridden with surprise, mystery, and dark humour, the latter of which helps portray that, even in a destroyed world, there's always crumbs of humanity to be found. The way that was portrayed by the sharp dialogue made this game a success.
Best voice acting:
BioShock 2
![Image Hosted by ImageShack.us](http://img442.imageshack.us/img442/1210/bshck2s20100922223719.png)
The great story of BioShock 2 shines even more because of its top notch voice acting. The believability of the voice actors is so high that they sometimes even make you forget you're playing a video game. And if voice actors can realise such a level of immersion, you know you're dealing with something special. And that's what BioShock 2's voice cast is. Especially characters such as Gracie and the aforementioned Sinclair are memorable for their voicework alone. But really all of the voice actors did a fantastic job, making BioShock 2 absolutely flawless in this respect, and well deserving of an award such as this.
Best atmosphere:
S.T.A.L.K.E.R.: Call of Pripyat
![Image Hosted by ImageShack.us](http://img139.imageshack.us/img139/753/sspc083110214719zaton.jpg)
The best atmosphere award is not an easy one to give out when you've got games like Call of Pripyat, BioShock 2, Metro 2033 and Amnesia competing for it. In the end, though, Call of Pripyat only confirmed that the people of GSC Game World are the absolute masters of atmosphere creation. The phenomenal sound design, the unparalleled lighting, the haunting soundtrack and the believable, fear-invoking environments all produced such a high degree of immersion, that you didn't have time to realise you were playing a game. It felt like you were actually there, scavenging your way across the wastelands of the Chernobyl zone of exclusion. As such, the phenomenal atmosphere of S.T.A.L.K.E.R.: Call of Pripyat has its name written all over this reward, despite the tough competition.
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Tomorrow, we'll take a look at some dubious honours and just plain random awards.
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