I would like to ask anyone who's certain on the matter, for it hasn't became fully clear to me: is the level design more akin to Demon's Souls' hub-styled areas or Dark Souls' metroidvaniesque interconnected maps?
@erMonezza I too got bothered at first, it felt way too tight for me. But considering that they want Geralt to be more agile and quick this time arround, maybe his outfit is designed with this aspect in mind, so I kinda thought it was justified after giving it a second thought.
How long will it take for people to stop taking Tom's reviews seriously? We can't stop him from voicing his oppinion, but we can still ignore it, people!
I for one think that this might be a good thing. I'll get to see more stuff about Dark Souls arround, and that's stimulating. Unless this game sucks, of course.
@Earth2023 yeah, he should've been one of those latinos that get their USA citizenship by enlisting in the army, going to heavy war zones and coming back (most don't, so that would also kinda work as his badassitude certificate)
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