[QUOTE="Dualshockin"]So about that link to Kojima Productions responding to the sub-hd question with a deliberately vague and convoluted answer, you found it?Ninja-HippoNo, because that's a complete strawman argument that you're pursuing. I nor anyone else ever made a claim that Kojima did that, nor does that have anything to do with the issue here; namely that you're compensating for a superb game which you don't own by putting excessive emphasis on its smallest of flaws. :| And finally, i pasted Remedy's statement above. It's hardly vague. In fact it's incredibly specific. Unfortunately we simply don't know what to make of it in practical terms because we're not games developers. Consider this however; on the remedy forums even right now, people are still debating what the actual running resolution is and people are still getting different numbers when they pixel-count. Ah, so Kojima never came out and issued a misleading statement in regards to MGS4s resolution? Fantastic. Also, you're making a lot of false claims. Here's a specific statement: Alan Wake doesn't run at 720p. There :)
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You know I've been thinking about that; why would the developers ax the open world aspect of the game, ship a game at 540p, and release day 1 DLC that 'fixes' the animations? It sounds like a product being rushed to market. Weird. Anyways, g2g, SSF4 is calling.This happens when a game starts on PC one way and gets xboxed!
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