Gaming has progressively evolved over the years from days where I used to Dark Forces, admittedly my first shooter game, and in the SW Universe. It followed my early experiences with what's now deemed the Original Trilogy, and arguably led to me buying Jedi Knight, the sequel to Dark Forces. I also played its awkward yet interesting expansion pack, Mysteries of the Sith. Kyle Katarn became a familiar character to me, and his backstory fills in when I listened to the audio versions of Dark Forces based on the serial comics and novelizations. He was a base type for my own story series set in a different universe.
Early on it suffered a hodge podge of various science fiction incarnations, but soon it came into its own. Jedi Knight's sequel, Jedi Outcast, I followed intently during its many months of development and when I finally got it, my computer at the time couldn't run it that well. My computer went kaput a few years later and the new to my surprise was on par for the game. I became instantly addicted after playing the first few levels as I have been amazed with the near life-like quality to the characters and their surroundings. The one thing computer games haven't overcome totally is the daylight box ceiling effect and some video games still suffer that effect too.
In the post-millenium years, games on of all consoles have come a long way from their earlier incarnations.
Jedi Outcast is one such example as is the KotoR series, arguably my favorite game series in Star Wars, but my favorite squad based game to this day is Republic Commando. I admit since encountering the Mandalorians in a more personable fashion in the KotoR series, I have been hooked, I wanted to know more, similiar to my thirst about Russian history.
You get to see them at their peak, four thousand years before the fall of the Republic and the destruction of the ancient Jedi Order.
Revan, Boss (aka 1138, 38, Eight, Chief), Kyle Katarn, Max Payne all became the man of the moment for me when I played as them.
My personal favorite to date remains Revan, only rivalled by Boss and the Exile to a lesser degree.
Kyle and Max tie in the sense of having a long history of losing more than they gained for the longest time, yet Kyle gets Jan in the end and in the regular ending, Max loses Mona, except in the special harder ending, she lives through the showdown with Vlad.
Vlad was likable in the first game, but he was absolute ass in the second, to think I risked my life for the guy that would later kill me. Max was framed in the first game, and the insane path to proving his innocence only tallies hundreds of dead baddies. Woden comes to the rescue in the end anyway in the first game, but the War of the Inner Circle proves fatal in the sequel.
Max Payne and Mona Sax rose to a different kind of prominence as lovers on opposite sides of the law. Max and Mona if only I would say as I look back seeing Mona's last words of some damsel in distress I turned out to be. Their brief romance is haunting and memorable, but I felt some small satisfaction that they had something together after all this bloodshed and misery.
Vlad goes down as one of the more despicable video game villains for me alongside Mengsk (Starcraft).
Anyway to all our beloved anti-heroes who become a different kind of man because of what they have done for more than just themselves.
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