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FadeToBlack90

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#1 FadeToBlack90
Member since 2008 • 498 Posts

Holy crap...this game has been out for over a month. I have been kicked 4 times today in about 30 minutes. Blizzard, fix your crap! /endrant

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FadeToBlack90

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#2 FadeToBlack90
Member since 2008 • 498 Posts

If you didn't pre-order it, you really aren't missing out on much. I'll give them the benefit of the doubt, since its the first beta weekend. The one thing I have really enjoyed though are the events, those are pretty good fun, outside of that though, its an average game with crappy keybind options I might add (which could potentially get fixed I guess). Not going to be my cup of tea I think.

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FadeToBlack90

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#3 FadeToBlack90
Member since 2008 • 498 Posts

Played DOTA at LANs, tried HoN but that has to have the worst community of any game....ever. Bunch of douche pricks

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FadeToBlack90

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#4 FadeToBlack90
Member since 2008 • 498 Posts

[QUOTE="KalDurenik"]On this hand we have: Bad writing, lazy design choices, Known for a fact that they cut out the ending to sell it as dlc (sad part is that lots of people will still be biodrones and buy it). On the other hand we have (right now): Bad writing, lazy design choices and so on. So its not a win / win situation in either case its bad for the consumers and just show how much Bioware have "fallen".Planeforger

No no, man, you clearly don't get it.

I actually applauded when I worked it out - Bioware truly made the most brilliant ending of any entertainment medium ever, topping even KOTOR's unpredictable plot twist a hundred times over. It's just a shame that such a small fraction of all users are intelligent enough to work it out.

Don't you see? The months of hatred from fans, the ton of negative press, the mass boycotts and refunds...this was all part of their plan to generate press interest for the game, so that Bioware can then reveal the ingenious twist ending (which they have previously denied) two months later after the game releases, and thus...uh, magically repair the damage to...um...

Dammit, the indoctrination theory is so flawed that I couldn't even get much parody in there before it all fell apart. :(

I'm not trying to say you're wrong, but if you look at my last post, I would like to see your counter points as to why I would be wrong (not saying that I'm right either, if you catch my drift). I just think there is way too much that points to it indoctrination theory, because I refuse to believe that Bioware would allow something that bad to be released. So in short, if it is flawed, I would like to hear the reasoning as to why you would say that.

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FadeToBlack90

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#5 FadeToBlack90
Member since 2008 • 498 Posts

[QUOTE="FadeToBlack90"]

I don't think the "ending" was the real ending. I think the last 15 minutes or so all happened in Shephards head, and if the theory I have is right, then the writers are superb and ME will instantly become my favorite sci-fi series ever.

PTMags

The problem with that though is that if the indoctrination theory is indeed correct, Bioware released the game unfinished. I personally don't put much stock in the whole indoctrination thing.

To me it's the only way the ending makes any sense. If you piece it all together it makes sense. ****SPOILER ALERT....LOTS AND LOTS OF SPOILERS INC****how else do you explain the members that were with you on the ground escaping with Joker, Anderson and the Illusive man making it onto the Citadel, if you shoot Anderson you are bleeding in the exact same spot, The Kid that you have nightmares about that no one else can see that just happens to be the "creator" and if you get the 100% ending, how you end up alive back in London? Shephard was good, but surviving an exploding cricible/citadel and falling through the atmosphere and then down to the planet....not going to happen.

I think it would be perfectly acceptable to be upset with them not actually finishing the game during launch and if the Indcodrination theory is correct, the only way I would pay any DLC is if they released it for free.

If that's all garbage, and the way it ended is the way it was meant to end, then Bioware should be ashamed of making people pay money for the worst ending to a game series that was so good up to that point, and yes, I think it is perfectly acceptable to judge the series as a whole on the last 15 minutes.

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#6 FadeToBlack90
Member since 2008 • 498 Posts

I don't think the "ending" was the real ending. I think the last 15 minutes or so all happened in Shephards head, and if the theory I have is right, then the writers are superb and ME will instantly become my favorite sci-fi series ever.

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#7 FadeToBlack90
Member since 2008 • 498 Posts

Could be a hardware issue. Is it wired or wireless? try the opposite of what you are doing now and see if you get the same problem. You could also try assigning a static IP address to the device, just make sure it's outside the DHCP scope of you router. I would try this to start off with.

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FadeToBlack90

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#8 FadeToBlack90
Member since 2008 • 498 Posts

Trolls gonna troll. Have not had any problems at all running the game. The endgame is pretty fun so far, we've cleared a couple of the raids trying to get ready for hard mode and nightmare modes(or whatever its called). There are pvp BGs at launch and soon to be a 4th one. They are adding UI custamization in the next patch I believe and a lot of things were addressed in 1.1. It may not be the end all be all of MMO's, but it's a good game and pretty fun playing with a bunch of my friends. The people complaining are the ones that wanted it to fail to begin with.

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#10 FadeToBlack90
Member since 2008 • 498 Posts

[QUOTE="FelipeInside"]Looks to me u like BG so therefore every RPG has to be like it? Dragon Age 1 was similar if u want a more "hardcore" RPG. Nothing wrong with a lite RPG, I'll rather have a simple RPG with good story and fun than a hardcore one where u forget the main story half the time.-wildflower-

Dear god, no. I wouldn't want every RPG to be like BG. I liked the game but it's nowhere near my favorite. I'd take Arcanum, Fallout 1 & 2, Wizardry, Ultima, etc. over BG every time.

I don't mind a "lite" RPG every now and then. Hell, I'm enjoying Skyrim more than I ever thought I would (still wouldn't call it a RPG though) but my real question is: why can't we have both? That's my BIG issue. Why is it that nearly every so-called RPG released these days is basically an action game with some very minimal RPG elements?

Would it be so difficult for developers to create both types of games? They could still make their big budget, opulent, Michael Bay blockbusters while at the same time funding smaller, art-house, passion project type games? The film industry does it. The music industry, to a certain extent, does it, too. Why can't the game industry? Yes, the indie scene is picking up some of the slack but the big developers could and should do more to help things along, just like they do in the other entertainment industries.

It is possible and they used to do it but, for whatever reason, every game released these days seems to have to sell 10 billion copies to be considered successful. Isn't simply turning a profit enough anymore?

All I get out of all your posts here are blah blah, b!tch to b!tch blah!