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FrankGlasses

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#1 FrankGlasses
Member since 2006 • 185 Posts
AM i the only one who thinks... maybe... just maybe.... possibility? just in time for BWii and MoH2??? could i be dreaming in colour?
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FrankGlasses

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#2 FrankGlasses
Member since 2006 • 185 Posts

any chance you're inserting the CD backwards?

probbly not.... call nintendo

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#3 FrankGlasses
Member since 2006 • 185 Posts

Ok, I agree there. Maybe i should change the topic to ALMOST 1:1

I understand all of those points, but smart developers would have a way around those problems.

for instance, asign buttons to actions, Holding A while moving the sword is an attack, B is a defense. As for callibration, that would be easy, holding the remote still for half a second (or A + B) brings youre onscreen character back to a common starting stance.

I know that most players arent experts at the Katana or swords, but most gamers arent experts at the Guitar, and Guitar hero is HUge! Just simplify the basic moves, make it accesible. There are SOOO many NERDS out there (like me) that would love to kick someones as with a sword, even if the movements were dumbed down, and it wasnt true 1:1. (that would even help i think)

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FrankGlasses

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#4 FrankGlasses
Member since 2006 • 185 Posts

Anyone remember a game for the PS called BUSHIDO BLADE?

The concept was a fighting/sword play game that didnt rely on a health meter, but a single, well placed strike to the neck or body could kill opponents (or yourself) instantly. You were a samurai and fought basically one opponent at a time, in a linear/adventure style, with opponents getting increasingly skilled at parrying your moves, and killing you. Instead of health, if you were slashed along the leg, that leg became limp, limiting your movement. Same goes for arms. A neck or head strike was instant death.

It was more of a sword fighting simulator game. I really liked it back then...

I was thinking that a Wii Sword fighting game with 1:1 movement would be perfect for this type of game.

Thoughts?

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FrankGlasses

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#5 FrankGlasses
Member since 2006 • 185 Posts

not gunna happen? wait and see?

Dang.... cause operating online with a friend/stranger could be cool... especially if there was a headset out by then

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#6 FrankGlasses
Member since 2006 • 185 Posts

its a bad game with bad controls. I had the same issue.... AND theres no place to just practice combat spells (that i found)

Advice, just make sure you're pushing the controllers forward, not swinging them up or down

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#7 FrankGlasses
Member since 2006 • 185 Posts
I know theres going to be 2 player co-op, and online ranking, but anyone hear anything about online co-op??
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#8 FrankGlasses
Member since 2006 • 185 Posts

Metroid Prime: Hunters should be your cup of tea then. Lots of stages, 7 characters to choose from, and you can play random matches in Battle mode without Friend Codes. If you do swap FCs, you can also customize your matches and unlock voice/text chat before the game starts. Another great one is Mario Kart DS (but Hunters is a shooter so I'm guessing you prefer that).metroidfood

Thanks for the info on MPH! (guess i was too late with that last post)

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#9 FrankGlasses
Member since 2006 • 185 Posts
oh yes... and Ive been through the recommendation thread, and MPH and Mario kart DS are certainly recommended..... but are there ANY OTHERS? especially FPS?
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#10 FrankGlasses
Member since 2006 • 185 Posts

I'm gunna buy one soon, and Ive read the reviews for some of the better DS games, but i specifically want to get a WiFi online game.

WHICH WOULD YOU RECOMMEND>?

ps. i like shooters over racers...

thanks for the help, i'm taking any suggestions...