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Fuzzy-Warrior

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#1 Fuzzy-Warrior
Member since 2008 • 77 Posts
[QUOTE="Kritical_Strike"]

[QUOTE="white_sox"]I wouldn't call GoW casual friendly at all.
white_sox

You found it hard? :lol:

Sorry no offense if you actually did, but that game was insanely easy. God Mode was about as difficult as NG or DMC on Normal mode.

I'm playing DMC4 right now, I find the two equally as frustrating. However, NG is much tougher.

Nah GOW is causal friendly. What mode do you play on in DMC4? Human?
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Fuzzy-Warrior

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#2 Fuzzy-Warrior
Member since 2008 • 77 Posts

OK you like DMC.....I understand.

As for TC as I said spot on ignore the fanboys.

amorbis1001

Ahh So you have a problem with me liking DMC? I also like NG.

See, you're the fanboy and should be ignored. I can see your posting history, genius.

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Fuzzy-Warrior

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#3 Fuzzy-Warrior
Member since 2008 • 77 Posts
WOW thats sounds juicy. So Motorostorm 2 is out in Christmas '08? Cool the first title was fun but got old due to lack of features. This one should be better.
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Fuzzy-Warrior

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#4 Fuzzy-Warrior
Member since 2008 • 77 Posts

Oh so because you own multiple game your not a fanboy huh :|

amorbis1001
Take your own advice. Like I said, contribute or spam on.
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#5 Fuzzy-Warrior
Member since 2008 • 77 Posts
[QUOTE="Forza_2"]

[QUOTE="Prid3r"]Keeping attacking in DMC will only open you for hits which will drop your stylish . Take the boss fight against ( can't remember is name ) Karie brother . You dodge is attacks then he's totally open for a combo , you attack he block and your open for is combo .Prid3r

As long as you vary your attacks the meter will not drop. Hitting multiple targets gives you a lot of stylish points as well.

The name is Credo.

if you get hit , you drop 2 bar .

Getting hit is not a priority on my list. Thats why they have rolling/jumping. NG allows you to actually block so its more of a turn based ( if thats even possible in these games ) than DMC.
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#6 Fuzzy-Warrior
Member since 2008 • 77 Posts
[QUOTE="Fuzzy-Warrior"]

You completely utterly and totally failed on your assessment of DMC. DMC is NOT medium, its just as difficult as NG. Turn based??? WTH? I can keep on attacking as long as I want to, why? beause I'm that good at the game. Maybe you're not.

No offense but you failed in DMC aspec.

DMC - Hard/Very hard - Combo/style based gameplay that varies in speed depending on how good you are. On expert play its as fats as NG.

NG - Hard/Very hard - About dodging and executing attacks very quickly.

amorbis1001

sigh, and I thought there wasnt gonna be fanboy rants. :(.... hey atleast there is only one. :)

I'm a fanboy because I own both games? Put up or be quiet. Nobody said it isn't open for disussion.
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#7 Fuzzy-Warrior
Member since 2008 • 77 Posts
[QUOTE="Fuzzy-Warrior"]

You completely utterly and totally failed on your assessment of DMC. DMC is NOT medium, its just as difficult as NG. Turn based??? WTH? I can keep on attacking as long as I want to, why? beause I'm that good at the game. Maybe you're not.

No offense but you failed in DMC aspec.

DMC - Hard/Very hard - Combo based gameplay that varies in speed depending on how good you are. On expert play its as fats as NG.

NG - Hard/Very hard - About dodging and executing attacks very quickly.

Prid3r
Keeping attacking in DMC will only open you for hits which will drop your stylish . Take the boss fight against ( can't remember is name ) Karie brother . You dodge is attacks then he's totally open for a combo , you attack he block and your open for is combo .

Uhh some bosses in NG are like that aswell. Its old school style of gameplay. Yes, I can keep attacking, since there is no block in any of the styles except Royal Guard, to evade attacks I just roll or jump put of the way while still attacking. Similar to NG in that aspect.
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Fuzzy-Warrior

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#8 Fuzzy-Warrior
Member since 2008 • 77 Posts

You completely utterly and totally failed on your assessment of DMC. DMC is NOT medium, its just as difficult as NG. Turn based??? WTH? I can keep on attacking as long as I want to, why? beause I'm that good at the game. Maybe you're not.

No offense but you failed in DMC aspec.

DMC - Hard/Very hard - Combo/style based gameplay that varies in speed depending on how good you are. On expert play it can get as fast as NG sometimes.

NG - Hard/Very hard - About dodging and executing attacks very quickly.

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Fuzzy-Warrior

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#9 Fuzzy-Warrior
Member since 2008 • 77 Posts
i agree. PS, have u tried the xna games yet? tthe fre 10 demoes of ppls, they are like equal to heavenly sword or lair, and they are free with better controls then lair!! I totally love the xna studio on the computer to, it teaches how to write code, make a bit maps, models and etc! its awsome!!! :D atm i'm making a top down rpg/driving game :DTitus_WoWplayer
:lol: more supporters. You sir, are dedicated.
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#10 Fuzzy-Warrior
Member since 2008 • 77 Posts

Yep, LBP main attraction was the user created content. Then all of a sudden like a flash flood XNA comes out of nowhere and ignites the imagination and possibilities for user created content. Not only you're able to make any game you want but your game you created might hit it big and you'll get rewarded. Sure it's cool to create things in LBP, but whatever you created you can only share in the limited LBP world. With XNA, you have the entire world to share with. XNA could start your career and that's automatic winfest. Jump in.

ReverseCycology
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