I believe the site you are looking for is: 'reasons why it's worth to be a pcgamer', which was run by AdrianWerner, who used to post on Gamespot. If I recall, he originally started with a long forum post here, then decided to make a website. Just search for it in Google and it should pop up. However, I think he stopped updating that site a while ago. Hope that's what you're looking for.
Gallowhand's forum posts
Not going to watch the video, but I will say this. Of course you can make a post-apocalyptic style game that can stand in its own space, and garner its own attention, if you offer something interesting and diverse that has not been done before. If you decide on a setting in which nuclear bombs fell, yada, yada, then of course you're going to get those Fallout comparisons. If, however, you come up something more unique (NOT nuclear war, NOT the zombie apocalypse), and throw a complete new spin on things, it's more likely to grab attention.
Personally, if I want to wander around a post-nuclear world, I'll tend to choose the Fallout franchise because of the kind of game Bethesda makes. If, however, you show me a new kind of post-apocalyptic world, be it from the aftermath of alien invasion, or a war between gods and demons, or the aftermath of rapid socio-economic decline into a half-flooded climate-ravaged land, to carnivorous plants taking over (or what have you), then I'm more inclined to sit up and take notice. An interesting setting, story, characters and quests would be absolutely key foundations of such an experience.
Basically, I wish many development studios would stop recycling tired old ideas that have already been done (ie, atomic war), even if as a species we're more inclined to actually make that happen.
Neither, because I'll play what I like regardless of other people's opinions. Make up your own mind whether you like a game and don't be led by the general consensus or the vocal minority. While we're on the subject, why do people dismiss a game if they see a game site give it an average score? Review scores are arbitrarily calculated mathemagical formulations attempting to slap a number on what is a single person's opinion. Play games, or not. Enjoy them, or not. But at least be the master of your own entertainment.
I tend to agree. It feels like a Destiny 2 fan site at the moment, and other game releases haven't got anywhere near as much coverage. Some have been barely mentioned. If I want to find out what other games have released recently, or any in depth information on them, I go to other websites.
If you want to play games, then play games. They are as valid a form of entertainment as anything else. Of course if you have a family you need to work around that, but we all deserve some 'me' time. My son's an adult now, but I never stopped gaming while my kids were growing up. Indeed, playing games with your children can lead to some memorable shared experiences.
I'm middle aged and I have no intention of quitting gaming.
I have no problem with Naughty Dog's graphics. In fact, I generally prefer games to have their own aesthetic appeal, rather than trying to inject photo-realism into everything. There's certainly a place for photo-realistic games, but I don't think it should be the end goal of all developers. I loved the graphical style of games like Borderlands and Dishonored, for example, and the aesthetics helped to make those games stand out amidst the crowd. So if Naughty Dog wants to go for a particular style, then I support that.
There are a lot of good games on that list I thoroughly enjoyed, along with some of my favourites. However, I think Wolfenstein: The New Order will get my vote for encapsulating the essence of a modern FPS. A story-driven, relatively linear action-shooter all the way through which had surprisingly good acting. Would I place it above other games in that list as being a favourite of mine? No, but I don't class some other games in that list simply as FPS games. To be honest, the FPS genre has become rather fluid and encapsulates so many different experiences now, that I think genres are starting to become meaningless.
The years that stick in my mind are 1997/1998 and 2000. So many great games (and several of my all-time favourites) were released in those years.
There are quite a few worthy of mention, but some may be hard to find nowadays, because they don't appear on digital distributors such as Steam. Some are available on GOG.com who do more to ensure compatibility with a modern OS. Hunting down disc versions is hit and miss, and sometimes they won't install on a modern OS without workarounds. Nevertheless, my personal picks would include:
1998 (just because)
Unreal by Epic Games (1998)
Half-Life by Valve Software (1998)
2000
Star Trek Voyager: Elite Force by Raven Software
Soldier of Fortune by Raven Software
No One Lives Forever by Monolith Entertainment
2001
Aliens vs Predator 2 by Monolith Entertainment
Clive Barker's Undying
Return to Castle Wolfenstein by Grey Matter Interactive
Red Faction by Volition
2002
Soldier of Fortune 2: Double Helix by Raven Software
No One Lives Forever 2 by Monolith Entertainment
2003
Unreal 2: The Awakening by Legend Entertainment
Star Trek: Elite Force II by Ritual Entertainment
Tron 2.0 by Monolith Entertainment
XIII by Ubisoft
2004
Half-Life 2 by Valve Software
Doom 3 by id Software
Tribes: Vengeance by Irrational Games
2005
F.E.A.R. by Monolith Productions
2006
Prey by Humanhead Studios
2009
Chronicles of Riddick: Assault on Dark Athena by Starbreeze Studios
F.E.A.R. 2: Project Origin by Monolith Productions
Wolfenstein by Raven Software (decent enough)
2010
Singularity by Raven Software
I'll leave it at that. I did not include tactical shooters in this list, which may not appeal, or things like the original Far Cry and Crysis, because they are more open and less linear. Anyway, you should be able to find something in the list to keep you entertained. ;)
Unreal was a great game on release, and I would not say no to a remake on a modern game engine. Half-Life sort of over-shadowed it back in 1998, but both games offered seamless level transitions, scripted events rather than cut scenes, and helpful NPCs. I can't see Epic ever making it, though, because they're now focused on multiplayer games with microtransactions. :/
Other game franchises that could probably do with a refresh, due to their now dated graphics, include:
- Heretic & Hexen by Raven Software* (will never happen, because ActiVision)
- Jedi Knight series (will never happen, because Disney)
- Dungeon Siege - I loved the original game so much, but the third installment just wasn't a proper Dungeon Siege game.
- No One Lives Forever (will never happen, because IP issues, and Monolith sold their soul to the devil)
- Vampire: The Masquerade (highly unlikely to happen)
If I could resurrect any franchises, it would be those. System Shock would have gone on the list, but thankfully there is already a remake in the works. Also, hurrah for Humanhead Studios finally making a return to the Rune universe. Hope it turns out well.
As far as making games out of movies goes, few have managed to do it really well. The Jedi Knight series always stands out to me as a way to do it right, by having a different story, cast of characters and settings, but part of the same Star Wars universe. There are obviously other examples, like the Batman games, etc., but too many games based on movies try to just shoe-horn the movie plot into a game format, and it tends not to work that well. I prefer either having completely different adventures with familiar characters, or have new characters and stories set in the same universe that reference what the movie characters have done/are doing.
* I mourn the zombification of Raven Software, who are now chained to a production line endlessly churning out Call of Duty maps. They made some really solid games back in the day, and some of my favourites.
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