For online only games, maybe, but for single player games i highly doubt it. On consoles a LOT of sales comes from causal gamers (points to the Wii) How many causals are going to have their consoles hooked up to the internet? My guess is, not many.[QUOTE="GeneralButt"]
[QUOTE="Mograine"]
About time. It was bound to happen sooner or later. I can see this as the norm during next gen.
Mograine
It's the opposite, actually - games that focus on MP a lot are bound to be hurt less by piracy, as you need to have an original copy to play online, while single player games don't and therefore allow pirates to do what they do freely.
People will whine in the beginning, but will adapt as more and more do this, especially if the hardware manufacturers support this with their own resources.
I meant games that are exclusive to Xbox Live, PSN and Wii online. If you download them, then it shows you have an internet connection on said console so there's very little reason why you can't be connected while playing (As annoying as it is). That's why I think the online only only games have a strong chance of going that way.
Single player games? doubtful. Look at the chart that showed the % of consoles connected to the internet (not sure where it is now, but I saw it in a thread here a few days ago) About 50% of Wiis weren't connected and about 25% of PS3s and 360 also weren't connected, that's about 50 million people that devs won't be able to sell there game to right there.
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